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DALnet is an Internet Relay Chat (IRC) network made up of 39 servers, with a stable population of approximately 10,000 users in about 4,000 channels. [ 1 ] DALnet is accessible by connecting with an IRC client to an active DALnet server on ports 6660 through 6669, and 7000.
DALnet quickly offered global WallOps (IRCop messages that can be seen by users who are +w (/mode NickName +w)), longer nicknames, Q:Lined nicknames (nicknames that cannot be used i.e. ChanServ, IRCop, NickServ, etc.), global K:Lines (ban of one person or an entire domain from a server or the entire network), IRCop only communications: GlobOps ...
On DALnet a similar concept known as an "AKill" was used instead of a G-line. The term AKill comes from an earlier implementation in which the IRC services would automatically "kill" (disconnect) the user remotely upon login, rather than the individual servers simply denying the connection.
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WebChat Broadcasting System, or WBS for short, is a virtual community created during the 1990s. Supported by online advertising, it was one of few services at the time to offer free integrated community services including chat rooms, message boards, and free personal web pages.
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Freenode, stylized as freenode and formerly known as Open Projects Network, is an IRC network which was previously used to discuss peer-directed projects. [1] Their servers are accessible from the hostname chat.freenode.net, which load balances connections by using round-robin DNS.
UnrealIRCd was originally based on DALnet's DreamForge IRCd, "a now deprecated IRC server that was the predecessor to the actively maintained Bahamut server." [5]On July 13, 2007, Carsten V. Munk (stskeeps), [6] the founder of the UnrealIRCd project, [7] announced that a future v4.0 would be a fork of InspIRCd.