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  2. Vegas Movie Studio - Wikipedia

    en.wikipedia.org/wiki/Vegas_Movie_Studio

    VEGAS Movie Studio (previously Sony Vegas Movie Studio) was a consumer-based nonlinear video editor designed for the PC. It was a scaled-down version of Vegas Pro. It was developed by Sony for its first 13 versions. It was sold in Sony's larger 2016 sale of much of its creative software suite to Magix, [2] who developed Versions 14 to 17. Magix ...

  3. Vegas Pro - Wikipedia

    en.wikipedia.org/wiki/Vegas_Pro

    Vegas Pro 1.0b running on Windows NT 4.0. Vegas 1.0 was released after a brief public beta [4] by Sonic Foundry on 23 July 1999 at the NAMM Show in Nashville, Tennessee as an audio-only tool with a particular focus on re-scaling and resampling audio. It supported formats like DivX and Real Networks RealSystem G2 file formats. [10]

  4. Media Composer - Wikipedia

    en.wikipedia.org/wiki/Media_Composer

    Media Composer is a non-linear editing (NLE) software application developed by Avid Technology.First introduced in the late 1980s and widely adopted in the 1990s, it has become a prominent tool in the professional editing landscape, particularly in the film, television, and broadcast industries.

  5. Acid Pro - Wikipedia

    en.wikipedia.org/wiki/ACID_Pro

    Acid Pro (often stylized ACID) is a professional digital audio workstation (DAW) software program currently developed by Magix Software.It was originally called Acid pH1 and published by Sonic Foundry, later by Sony Creative Software as Acid Pro, and since spring 2018 by Magix as both Acid Pro and a simplified version, Acid Music Studio.

  6. QuickTime - Wikipedia

    en.wikipedia.org/wiki/QuickTime

    The COM/ActiveX option was introduced as part of QuickTime 7 for Windows and is intended for programmers who want to build standalone Windows applications using high-level QuickTime movie playback and control with some import, export, and editing capabilities. This is considerably easier than mastering the original QuickTime C API. [112]

  7. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    The engine uses Direct3D on Windows, UWP, and Xbox One; OpenGL on macOS and Linux; OpenGL ES on Android and iOS, WebGL or 2d canvas on HTML5, and proprietary APIs on consoles. The engine's primary element is an IDE with built-in editors for raster graphics, level design , scripting, paths , and shaders ( GLSL or HLSL ). [ 7 ]

  8. DaVinci Resolve - Wikipedia

    en.wikipedia.org/wiki/DaVinci_Resolve

    [22] [23] The following year, version 10 was released, increasing the amount of information imported from XML, AAF and EDL files, and adding OpenFX plug-in, JPEG 2000 and AVI support. [24] [25] Version 10 was also the first to include basic video editing features alongside the color correction functionality, such as the trimming of clips. [26] [25]

  9. Resident Evil (1996 video game) - Wikipedia

    en.wikipedia.org/wiki/Resident_Evil_(1996_video...

    Resident Evil [c] is a 1996 survival horror game developed and published by Capcom for the PlayStation.It is the first game in Capcom's Resident Evil franchise. Set in the fictional Arklay mountain region in the Midwest, players control Chris Redfield and Jill Valentine, members of the elite task force S.T.A.R.S., who must escape a mansion infested with zombies and other monsters.