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Classes are reference types and structs are value types. A structure is allocated on the stack when it is declared and the variable is bound to its address. It directly contains the value. Classes are different because the memory is allocated as objects on the heap. Variables are rather managed pointers on the stack which point to the objects.
In computer programming, bounds checking is any method of detecting whether a variable is within some bounds before it is used. It is usually used to ensure that a number fits into a given type (range checking), or that a variable being used as an array index is within the bounds of the array (index checking).
When an array is numerically indexed, its range is the upper and lower bound of the array. Depending on the environment, a warning, a fatal exception, or unpredictable behavior will occur if the program attempts to access an array element that is outside the range.
Normally, this example would result in a bounds check when the element is read from the array and a second bounds check when the modified element is stored using the same array index. Bounds-checking elimination could eliminate the second check if the compiler or runtime can determine that neither the array size nor the index could change ...
As a precursor to the lambda functions introduced in C# 3.0, C#2.0 added anonymous delegates. These provide closure-like functionality to C#. [3] Code inside the body of an anonymous delegate has full read/write access to local variables, method parameters, and class members in scope of the delegate, excepting out and ref parameters. For example:-
Type inference – C# 3 with implicitly typed local variables var and C# 9 target-typed new expressions new List comprehension – C# 3 LINQ; Tuples – .NET Framework 4.0 but it becomes popular when C# 7.0 introduced a new tuple type with language support [104] Nested functions – C# 7.0 [104] Pattern matching – C# 7.0 [104]
Augmented assignment (or compound assignment) is the name given to certain assignment operators in certain programming languages (especially those derived from C).An augmented assignment is generally used to replace a statement where an operator takes a variable as one of its arguments and then assigns the result back to the same variable.
For example, consider variables a, b and c of some user-defined type, such as matrices: a + b * c. In a language that supports operator overloading, and with the usual assumption that the '*' operator has higher precedence than the '+' operator, this is a concise way of writing: Add(a, Multiply(b, c))