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Skyward Sword received critical acclaim; it has a score of 93/100 on the aggregate site Metacritic, based on 81 reviews. [62] It was the site's 10th highest scoring game of 2011, [78] and ranked as the 6th best-reviewed Wii game. [79] Skyward Sword was the third Zelda game and the sixteenth video game to receive a perfect score from Famitsu. [68]
Numerous video games were released in 2011. Many awards went to games such as Batman: Arkham City, Portal 2, The Elder Scrolls V: Skyrim, The Legend of Zelda: Skyward Sword, Madden NFL 12, NBA 2K12, WWE '12, WWE All-Stars and Uncharted 3: Drake's Deception. 2011 also marked the worldwide release of the Nintendo 3DS.
The Legend of Zelda: The Wind Waker HD: 2013 Wii U: Updated visuals, sounds, and features. [308] The Legend of Zelda: Twilight Princess: 2006 GameCube, Wii: The Legend of Zelda: Twilight Princess HD: 2016 Updated visuals, controls, and features. [309] The Legend of Zelda: Skyward Sword: 2011 Wii The Legend of Zelda: Skyward Sword HD: 2021 ...
The Legend of Zelda: Skyward Sword: 2011 Wii Nintendo Nintendo [13] The Elder Scrolls V: Skyrim: 2011 Xbox 360, PlayStation 3 Bethesda: Bethesda First non-Japanese game to receive a perfect score [14] Final Fantasy XIII-2: 2011 Xbox 360, PlayStation 3 Square Enix Square Enix [15] Kid Icarus: Uprising: 2012 Nintendo 3DS: Sora Ltd., Project Sora ...
According to series producer Eiji Aonuma, the development team aimed to "rethink the conventions of Zelda". [37] [38] Development started immediately upon the release of The Legend of Zelda: Skyward Sword (2011). [39] Aonuma received comments from players who wished to see a more interconnected map to explore the locales between the gameplay areas.
The Legend of Zelda franchise has garnered the most Game of the Year nominations in the history of the Academy of Interactive Arts & Sciences' D.I.C.E. Awards with eight (Ocarina of Time, [235] Majora's Mask, [236] The Wind Waker, [237] Twilight Princess, [238] Skyward Sword, [239] A Link Between Worlds, [240] Breath of the Wild, [241] and ...
In November 2011, Skyward Sword was released for the Wii, and Zelda series producer Eiji Aonuma began thinking about the next project in the series. [13] While Nintendo had released a remake of Ocarina of Time for the 3DS, demand for an original Zelda game on the 3DS was growing. [13] Aonuma chose to revisit the idea of Link entering walls. [13]
Within the Zelda chronology, The Minish Cap takes place between Skyward Sword and Four Swords, making it the second story in that timeline. [8] As a prequel to Four Swords, The Minish Cap tells the backstory of Vaati and the creation of the Four Sword, which both feature in Four Swords and its sequel Four Swords Adventures.
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