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The Sims 4 (2014) The Sims 4: Get to Work (2015) The Sims 4: Get Together (2015) The Sims 4: City Living (2016) The Sims 4: Cats & Dogs (2017) The Sims 4: Seasons (2018) The Sims 4: Get Famous (2018) The Sims 4: Island Living (2019) The Sims 4: Discover University (2019) The Sims 4: Eco Lifestyle (2020) The Sims 4: Snowy Escape (2020) Singles ...
This is an accepted version of this page This is the latest accepted revision, reviewed on 21 January 2025. 2014 video game 2014 video game The Sims 4 Cover art since 2019 Developer(s) Maxis [a] Publisher(s) Electronic Arts Director(s) Michael Duke Berjes Enriquez Jim Rogers Robert Vernick Producer(s) Kevin Gibson Grant Rodiek Ryan Vaughan Designer(s) Eric Holmberg-Weidler Matt Yang Artist(s ...
Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade racing video games, dating back to Pole Position, [25] a 1982 arcade game developed by Namco, which the game's publisher Atari publicized for its "unbelievable driving realism" in providing a Formula 1 experience behind a racing wheel at the time.
The Sims is a series of life simulation video games developed by Maxis and published by Electronic Arts.The franchise has sold nearly 200 million copies worldwide, and is one of the best-selling video game series of all time.
MySims Racing is a go-kart-car racing game developed by Artificial Mind & Movement (now Behaviour Interactive) and published by Electronic Arts as part of the MySims series, a spin-off from its trademark The Sims series of games. The title was released in June 2009 for the Nintendo DS and Wii.
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It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving.
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