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A gameplay screenshot showing the player's camera system, with Springtrap visible in the feed. Five Nights at Freddy's 3 is a point-and-click survival horror game. [1] Players take control of an security guard at a soon-to-open horror attraction known as "Fazbear's Fright", [2] and must complete their shift without being killed by a homicidal animatronic that wanders around the attraction.
Five Nights at Freddy's (FNaF) is an American multimedia horror franchise created and owned by Scott Cawthon. The franchise began with the release of its first video game on August 8, 2014. Three sequels were released up to July 2015, setting a Guinness World Record for "most video game sequels released in a year".
Freddy in Space 3: Chica in Space is a side-scrolling platform shooter game and a sequel to Freddy in Space 2, it was released on October 18, 2023, under the title FNAF: The Movie: The Game, which was developed by Cawthon, claimed to be a spoiler-heavy tie-in game of the Five Nights at Freddy's film, which was revealed to be Freddy in Space 3 ...
Five Nights at Freddy's (FNaF) is a 2014 point-and-click survival horror game developed and published by Scott Cawthon. The player controls Mike Schmidt, a night security guard at a family pizzeria. The player controls Mike Schmidt, a night security guard at a family pizzeria.
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Freeware games are games that are released as freeware and can be downloaded and played, free of charge, for an unlimited amount of time. This list does not include: Open source games (see List of open-source video games). Games that were previously sold commercially (see List of commercial video games released as freeware).
The game was first announced in 2020 during the PlayStation 5 Showcase, and was released digitally on December 16, 2021, for Microsoft Windows, PlayStation 4, and PlayStation 5. Ports for Google Stadia, Nintendo Switch, Xbox One, and Xbox Series X/S released at later dates. In July 2023, free downloadable content titled Ruin was released.
[3] Reviewers criticized the game's difficulty, many saying it detracted from the rest of the experience. [6] [7] [10] TouchArcade said that the difficulty would discourage players who had not been interested in the original, [3] and Gamezebo felt that the increased number of animatronics made the game feel overwhelming. [10]