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  2. Client–server model - Wikipedia

    en.wikipedia.org/wiki/Clientserver_model

    A computer network diagram of clients communicating with a server via the Internet. The clientserver model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. [1]

  3. Multitier architecture - Wikipedia

    en.wikipedia.org/wiki/Multitier_architecture

    Overview of a three-tier application. Three-tier architecture is a client-server software architecture pattern in which the user interface (presentation), functional process logic ("business rules"), computer data storage and data access are developed and maintained as independent modules, most often on separate platforms. [15]

  4. Database server - Wikipedia

    en.wikipedia.org/wiki/Database_server

    In a master–slave model, database master servers are central and primary locations of data while database slave servers are synchronized backups of the master acting as proxies. Most database applications respond to a query language. Each database understands its query language and converts each submitted query to server-readable form and ...

  5. Distributed computing - Wikipedia

    en.wikipedia.org/wiki/Distributed_computing

    Distributed programming typically falls into one of several basic architectures: clientserver, three-tier, n-tier, or peer-to-peer; or categories: loose coupling, or tight coupling. [36] Clientserver: architectures where smart clients contact the server for data then format and display it to the users. Input at the client is committed ...

  6. Server (computing) - Wikipedia

    en.wikipedia.org/wiki/Server_(computing)

    The server is part of the clientserver model; in this model, a server serves data for clients. The nature of communication between a client and server is request and response. This is in contrast with peer-to-peer model in which the relationship is on-demand reciprocation. In principle, any computerized process that can be used or called by ...

  7. Frontend and backend - Wikipedia

    en.wikipedia.org/wiki/Frontend_and_Backend

    In software development, frontend refers to the presentation layer that users interact with, while backend involves the data management and processing behind the scenes. In the clientserver model, the client is usually considered the frontend, handling user-facing tasks, and the server is the backend, managing data and logic.

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    mail.aol.com

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  9. Common Object Request Broker Architecture - Wikipedia

    en.wikipedia.org/wiki/Common_Object_Request...

    IOR interceptors mediate the creation of the new references to the remote objects, presented by the current server. Client interceptors usually mediate the remote method calls on the client (caller) side. If the object Servant exists on the same server where the method is invoked, they also mediate the local calls.