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  2. List of video games notable for negative reception - Wikipedia

    en.wikipedia.org/wiki/List_of_video_games...

    The game's guitar was considered low-quality—not performing well as either a controller or standalone instrument, while the AirStrike drum controller was criticized for its poor hit detection, a reliance on proprietary, sensor-equipped drum sticks, and the lack of physical feedback contradicting the game's promoted focus on realism.

  3. Video game modding - Wikipedia

    en.wikipedia.org/wiki/Video_game_modding

    A recurring trend with video game mods is the creation of user-made skins and/or character models replacing the default ones that came with the game, the most popular of which are meme mods such as those of Carl Johnson from Grand Theft Auto: San Andreas and Thomas the Tank Engine, [9] though at least one modder received legal action from ...

  4. Aim assist - Wikipedia

    en.wikipedia.org/wiki/Aim_assist

    PC players largely use the MnK input, [7] though the aim assist feature is usually available for all controller players, even when they play on PC platforms. [1] Such players have expressed feelings that aim assist is an overpowered mechanic, giving controller players an unfair advantage. [ 7 ]

  5. Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Grand_Theft_Auto_V

    Grand Theft Auto V is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games.It is the seventh main entry in the Grand Theft Auto series, following 2008's Grand Theft Auto IV, and the fifteenth instalment overall.

  6. DualShock - Wikipedia

    en.wikipedia.org/wiki/DualShock

    Specifically, this is relevant for DualShock 3, DualShock 4 and DualSense controllers, enabling them to function effectively on PC platforms. The software supports key remapping and rebinding, allowing for customization of controller settings for games that do not natively support PlayStation controllers.

  7. Input lag - Wikipedia

    en.wikipedia.org/wiki/Input_lag

    Input lag or input latency is the amount of time that passes between sending an electrical signal and the occurrence of a corresponding action.. In video games the term is often used to describe any latency between input and the game engine, monitor, or any other part of the signal chain reacting to that input, though all contributions of input lag are cumulative.

  8. Development of Grand Theft Auto V - Wikipedia

    en.wikipedia.org/wiki/Development_of_Grand_Theft...

    The PC development team consisted of members of the original team and PC specialists from Rockstar's other studios who had brought Grand Theft Auto IV, Max Payne 3 and L.A. Noire to the platform. The PC's recommended specifications are based on the game running a native 1080p resolution at 60 frames per second (fps); the team suggested 60 fps ...

  9. List of cooperative video games - Wikipedia

    en.wikipedia.org/wiki/List_of_cooperative_video...

    PC, Xbox One, PS4: FPS: 2019 4 Online Full Borderlands 3: PC, Xbox One, PS4: FPS: 2019 2, 4 Local, Online Full, splitscreen Gears 5: PC, Xbox One: Action: 2019 3,5 Local, Online Full, splitscreen Rodland: Arcade / Amiga / Amstrad CPC / Atari ST / Commodore 64 / Game Boy / NES / ZX Spectrum / iOS: Platform: 1990 2 Local Full Tom Clancy's The ...