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  2. Object copying - Wikipedia

    en.wikipedia.org/wiki/Object_copying

    The resulting object is called an object copy or simply copy of the original object. Copying is basic but has subtleties and can have significant overhead. There are several ways to copy an object, most commonly by a copy constructor or cloning. Copying is done mostly so the copy can be modified or moved, or the current value preserved.

  3. Computer architecture - Wikipedia

    en.wikipedia.org/wiki/Computer_architecture

    The first documented computer architecture was in the correspondence between Charles Babbage and Ada Lovelace, describing the analytical engine.While building the computer Z1 in 1936, Konrad Zuse described in two patent applications for his future projects that machine instructions could be stored in the same storage used for data, i.e., the stored-program concept.

  4. Copying - Wikipedia

    en.wikipedia.org/wiki/Copying

    Copying is the duplication of information or an artifact based on an instance of that information or artifact, and not using the process that originally generated it. With analog forms of information, copying is only possible to a limited degree of accuracy, which depends on the quality of the equipment used and the skill of the operator.

  5. Clean-room design - Wikipedia

    en.wikipedia.org/wiki/Clean-room_design

    Clean-room design (also known as the Chinese wall technique) is the method of copying a design by reverse engineering and then recreating it without infringing any of the copyrights associated with the original design.

  6. Larry Tesler - Wikipedia

    en.wikipedia.org/wiki/Larry_Tesler

    From there, the two developed the basic copy and paste function, now a standard feature in computing. [4] Tesler also established the idea that computer interfaces should be modeless, where all actions are available to a user at all times, rather than modal, requiring the user to enter a specific mode to perform them. Gypsy was programmed to ...

  7. Cloning (programming) - Wikipedia

    en.wikipedia.org/wiki/Cloning_(programming)

    In most programming languages (exceptions include Ruby), primitive types such as double, float, int, long, etc. simply store their values somewhere in the computer's memory (often the call stack). By using simple assignment, you can copy the contents of the variable to another one: Copying primitive types in Java or C++:

  8. Garbage collection (computer science) - Wikipedia

    en.wikipedia.org/wiki/Garbage_collection...

    Stop-and-copy garbage collection in a Lisp architecture: [1] Memory is divided into working and free memory; new objects are allocated in the former. When it is full (depicted), garbage collection is performed: All data structures still in use are located by pointer tracing and copied into consecutive locations in free memory.

  9. Copy-on-write - Wikipedia

    en.wikipedia.org/wiki/Copy-on-write

    Copy-on-write (COW), also called implicit sharing [1] or shadowing, [2] is a resource-management technique [3] used in programming to manage shared data efficiently. Instead of copying data right away when multiple programs use it, the same data is shared between programs until one tries to modify it.