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  2. List of Nvidia graphics processing units - Wikipedia

    en.wikipedia.org/wiki/List_of_Nvidia_graphics...

    3.22 GeForce MX series. ... Nvidia Shading Rasterizer (NSR), High-Definition Video Processor (HDVP) ... 150 1.200 22 GeForce4 Ti4200 April 16, 2002 NV25

  3. GeForce 4 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_4_series

    The GeForce4 Ti (NV25) was launched in February 2002 [1] and was a revision of the GeForce 3 (NV20). It was very similar to its predecessor; the main differences were higher core and memory clock rates, a revised memory controller (known as Lightspeed Memory Architecture II/LMA II), updated pixel shaders with new instructions for Direct3D 8.0a support, [2] [3] an additional vertex shader (the ...

  4. GeForce 2 series - Wikipedia

    en.wikipedia.org/wiki/GeForce_2_series

    The successor to the GeForce 2 (non-MX) line is the GeForce 3. The non-MX GeForce 2 line was reduced in price and saw the addition of the GeForce 2 Ti, in order to offer a mid-range alternative to the high-end GeForce 3 product. Later, both the GeForce 2 and GeForce 2 MX lines were replaced with the GeForce4 MX.

  5. GeForce - Wikipedia

    en.wikipedia.org/wiki/GeForce

    Later, Nvidia released the GeForce2 MX (NV11), which offered performance similar to the GeForce 256 but at a fraction of the cost. The MX was a compelling value in the low/mid-range market segments and was popular with OEM PC manufacturers and users alike.

  6. Mobile PCI Express Module - Wikipedia

    en.wikipedia.org/wiki/Mobile_PCI_Express_Module

    Mobile PCI Express Module (MXM) is an interconnect standard for GPUs (MXM Graphics Modules) in laptops using PCI Express created by MXM-SIG. The goal was to create a non-proprietary, industry standard socket, so one could easily upgrade the graphics processor in a laptop, without having to buy a whole new system or relying on proprietary vendor upgrades.

  7. nForce3 - Wikipedia

    en.wikipedia.org/wiki/NForce3

    An alternative explanation has been proposed that the Dolby technology licensing for SoundStorm that Nvidia originally obtained for the chipset of Microsoft's Xbox allowed Nvidia effectively license-free implementation on the contemporary Nforce1 and Nforce2, but implementation on Nforce3 would have required new license payments.

  8. Comparison of Nvidia nForce chipsets - Wikipedia

    en.wikipedia.org/wiki/Comparison_of_Nvidia_n...

    1 Ports UDMA 133 4 Ports 3.0 Gbit/s 100 Mbit/s HDA Onboard GeForce 7000M nForce 630m 2007 Turion 64, Sempron 64 HT 1 GHz No 1.1 20 lanes No 5 Ports 10 Ports Rev 2.0 1 Ports UDMA 133 4 Ports 3.0 Gbit/s 1000 Mbit/s HDA Onboard GeForce 7150M nForce 8200M MCP77MV 2008 Turion 64, Sempron 64 HT3.0 2.6 GHz No 2.0 4 lanes No 5 Ports 10 Ports Rev 2.0 No

  9. Pascal (microarchitecture) - Wikipedia

    en.wikipedia.org/wiki/Pascal_(microarchitecture)

    Painting of Blaise Pascal, eponym of architecture. Pascal is the codename for a GPU microarchitecture developed by Nvidia, as the successor to the Maxwell architecture. The architecture was first introduced in April 2016 with the release of the Tesla P100 (GP100) on April 5, 2016, and is primarily used in the GeForce 10 series, starting with the GeForce GTX 1080 and GTX 1070 (both using the ...