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Solid 10: A ringing 10. Sombrero: Less common term for a 4-bagger (four consecutive strikes). Span: The distance between a ball's finger holes and the thumb hole. Distinguish: bridge. Spare: The scoring result in a frame in which the last of the ten pins is/are knocked down on the second roll of the frame. The term sometimes refers to the pins ...
10th Frame is a ten-pin bowling simulation game published by Access Software in 1986. Up to eight players can take part in open bowling or a tournament. It was released for the Amstrad CPC, Atari ST, Commodore 64, IBM PC compatibles, MSX, and ZX Spectrum.
A strike in the tenth (final) frame receives two extra rolls for bonus pins. Spare: When a second roll of a frame is needed to knock down all ten pins (marked "/" on the scorescreen), the frame receives ten pins plus a bonus of pinfall in the next roll (not necessarily the next frame). A spare in the first two rolls in the tenth (final) frame ...
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Big six (2–4–6–7–8–10 or 3–4–6–7–9–10) a.k.a. "Greek cathedral", "Four through the middle" or "The PBA four" or "Double trouble" This split is similar to the Big five, but is made slightly harder because there is another pin in the back row, creating a split with two pins on one side and four pins on the other.
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