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The scheme uses Minecraft to allow children to rebuild and reimagine their hometowns. [2] The program began in Sweden, where Minecraft was first created, but has since expanded to many other countries. [3] Mojang acts as the primary financial sponsor for the program. [4] The project is part of the UN Habitat's Sustainable Urban Development ...
Minecraft is a media franchise developed from and centered around the video game of the same name.Developed by Mojang Studios (formerly known as Mojang AB) and Xbox Game Studios, which are owned by Microsoft Corporation, the franchise consists of five video games, along with various books, merchandise, events, board games, and an upcoming theatrical film.
Minecraft: The Story of Mojang is a 2012 documentary film produced by 2 Player Productions and directed by Paul Owens. It is about the first year of Mojang , the development company founded by game designer Markus "Notch" Persson , and the development and release of Persson's game Minecraft .
Giga is a joint programme of work of two United Nations agencies, the United Nations International Children's Emergency Fund (UNICEF) and the International Telecommunication Union (ITU), with the goal of connecting all of the world's schools to the internet.
The United Nations Office at Geneva in Switzerland is the second biggest U.N. centre after the United Nations Headquarters in New York City.. United Nations specialized agencies are autonomous organizations working with the United Nations and each other through the co-ordinating machinery of the United Nations Economic and Social Council at the intergovernmental level, and through the Chief ...
UNICEF (/ ˈ j uː n i ˌ s ɛ f / YOO-nee-SEF), originally the United Nations International Children's Emergency Fund, officially United Nations Children's Fund since 1953, [a] is an agency of the United Nations responsible for providing humanitarian and developmental aid to children worldwide.
In February 2012, Double Fine Productions became the first game company to fully fund a high-budget video-game via Kickstarter, a crowdfunding website. As part of their funding agreement, Double Fine pledged to hire 2 Player Productions to document the entire development process as a serial documentary, with roughly monthly episodes, made available to all backers of the project. [11]
An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...