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ISO 128-43:2015 Technical product documentation (TPD) — General principles of presentation — Part 43: Projection methods in building drawings ISO 128-44:2001 Technical drawings — General principles of presentation — Part 44: Sections on mechanical engineering drawings
ISO Standards Handbook – Technical drawings, a broad collection of all basic ISO drawing standards Vol.1 Technical drawings in general, ISBN 92-67-10370-9; Vol.2 Mechanical engineering drawings, construction drawings, drawing equipment, ISBN 92-67-10371-7; ISO 128 Technical drawings—General principles of presentation
Line art or line drawing is any image that consists of distinct straight lines or curved lines placed against a background (usually plain). Two-dimensional or three-dimensional objects are often represented through shade (darkness) or hue . Line art can use lines of different colors, although line art is usually monochromatic.
An architectural drawing or architect's drawing is a technical drawing of a building (or building project) that falls within the definition of architecture.Architectural drawings are used by architects and others for a number of purposes: to develop a design idea into a coherent proposal, to communicate ideas and concepts, to convince clients of the merits of a design, to assist a building ...
The classic reproduction methods involved blue and white appearances (whether white-on-blue or blue-on-white), which is why engineering drawings were long called, and even today are still often called, "blueprints" or "bluelines", even though those terms are anachronistic from a literal perspective, since most copies of engineering drawings ...
An exploded-view drawing is a technical drawing of an object that shows the relationship or order of assembly of the various parts. [13] It shows the components of an object slightly separated by distance or suspended in surrounding space in the case of a three- dimensional exploded diagram.
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A simple way to parallelize single-color line rasterization is to let multiple line-drawing algorithms draw offset pixels of a certain distance from each other. [2] Another method involves dividing the line into multiple sections of approximately equal length, which are then assigned to different processors for rasterization. The main problem ...