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Canvas was initially introduced by Apple for use in their own Mac OS X WebKit component in 2004, [1] powering applications like Dashboard widgets and the Safari browser. Later, in 2005, it was adopted in version 1.8 of Gecko browsers, [2] and Opera in 2006, [3] and standardized by the Web Hypertext Application Technology Working Group (WHATWG) on new proposed specifications for next generation ...
openCanvas is a raster graphics software developed and published by PGN Corp. It was originally released as freeware in 2000, [2] but moved to a shareware model starting with version 2. [3]
In computer science and visualization, a canvas is a container that holds various drawing elements (lines, shapes, text, frames containing others elements, etc.). It takes its name from the canvas used in visual arts.
Almost Native Graphics Layer Engine (ANGLE) is an open source graphic engine which implements WebGL 1.0 (2.0 which closely conforms to ES 3.0) and OpenGL ES 2.0 and 3.0 standards. It is a default backend for both Google Chrome and Mozilla Firefox on Windows platforms and works by translating WebGL and OpenGL calls to available platform-specific ...
It was released to Windows 10 as part of the November Update on the same day. On November 18, 2015, the update got rolled out to Windows 10 Mobile users in the Insider Preview. Finally, Microsoft rolled out the same update to Windows Server 2016 as part of Technical Preview 4. On December 16, 2015, Microsoft released the first build of Redstone ...
An HTML Application (HTA; file extension .hta) is a Microsoft Windows application that uses HTML and Dynamic HTML in a browser to provide the application's graphical interface. A regular HTML file is confined to the security model of the web browser's security, communicating only to web servers and manipulating only web page objects and site ...
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WebGPU enables 3D graphics within an HTML canvas.It also has robust support for general-purpose GPU computations. [3]WebGPU uses its own shading language called WGSL that was designed to be trivially translatable to SPIR-V, until complaints caused redirection into a more traditional design, similar to other shading languages.