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The Business Model Canvas is a strategic management template used for developing new business models and documenting existing ones. [2] [3] It offers a visual chart with elements describing a firm's or product's value proposition, [4] infrastructure, customers, and finances, [1] assisting businesses to align their activities by illustrating potential trade-offs.
As of 2020, Canvas is used in approximately 4,000 institutions worldwide. [23] [24] Instructure launched its Canvas iOS app in 2011, soon to be shortly followed by its Canvas Android app in 2013, [25] enabling support for mobile access to the platform. The apps were split into three sections: Canvas Student, Canvas Teacher, and Canvas Parent.
The Platform Canvas is a conceptual framework dedicated to explain the mechanisms of multi-sided platform organizations, and how value is created, captured and delivered in the platform economy. [1] Multi-sided platforms, also called two-sided markets , like Amazon , Uber and Airbnb , create value primarily by enabling direct interactions ...
Business Model Canvas; Developed by A. Osterwalder, Yves Pigneur, Alan Smith, and 470 practitioners from 45 countries, the business model canvas [2] [60] is one of the most used frameworks for describing the elements of business models. OGSM; The OGSM is developed by Marc van Eck and Ellen van Zanten of Business Openers into the 'Business plan ...
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap. HTML5 Canvas also helps in making 2D games. While the HTML5 canvas offers its own 2D drawing API, it also supports the WebGL API to allow 3D rendering with OpenGL ES.
The infinite canvas is the feeling of available space for a webcomic on the World Wide Web relative to paper. The term was introduced by Scott McCloud in his 2000 book Reinventing Comics , which supposes a web page can grow as large as needed.
Canvas GFX's origins date back to 1986. The original idea for Canvas came from Jorge Miranda, Manuel Menendez, and Joaquin DeSoto, the founders of Deneba Systems Inc. of Miami Florida, for Apple's Macintosh computers—part of the wave of programs that made the desktop publishing revolution.
Canvas was an imageboard that allowed for anonymous and non-anonymous sharing and commenting on media, [16] as well as the "remixing" of posted images, and the adding of music to animated GIFs. [17] Unlike 4chan or other sites such as Reddit, Canvas had image editing tools built into it, negating the need for desktop editing programs like Adobe ...