Search results
Results from the WOW.Com Content Network
Skeletal animation or rigging is a technique in computer animation in which a character (or other articulated object) is represented in two parts: a polygonal or parametric mesh representation of the surface of the object, and a hierarchical set of interconnected parts (called joints or bones, and collectively forming the skeleton), a virtual ...
A code wheel is a type of copy protection used on older computer games, often those published in the late 1980s and early 1990s.It evolved from the original "manual protection" system in which the program would require the user to enter a specific word from the manual before the game would start up or continue beyond a certain point.
A pinwheel calculator is a class of mechanical calculator described as early as 1685, and popular in the 19th and 20th century, calculating via wheels whose number of teeth were adjustable. These wheels, also called pinwheels, could be set by using a side lever which could expose anywhere from 0 to 9 teeth, and therefore when coupled to a ...
Skeleton code is most commonly found in parallel programming, but is also applied in other situations, like documentation in programming languages. This helps to simplify the core functionality of a potentially confusing method. It can also be used to allow for a small function within a larger program to operate without full functionality ...
Proportion wheels are simple circular slide rules used in graphic design to calculate aspect ratios. Lining up the original and desired size values on the inner and outer wheels will display their ratio as a percentage in a small window. Though not as common since the advent of computerized layout, they are still made and used. [citation needed]
The trend is clear that recent skeleton frameworks support full nesting of skeletons. File access is the capability to access and manipulate files from an application. In the past, skeleton programming has proven useful mostly for computational intensive applications, where small amounts of data require big amounts of computation time.
The circle-based 1.1-skeleton (heavy dark edges) and 0.9-skeleton (light dashed blue edges) of a set of 100 random points in a square. In computational geometry and geometric graph theory, a β-skeleton or beta skeleton is an undirected graph defined from a set of points in the Euclidean plane.
The category Set of all sets has the subcategory of all cardinal numbers as a skeleton.; The category K-Vect of all vector spaces over a fixed field has the subcategory consisting of all powers (), where α is any cardinal number, as a skeleton; for any finite m and n, the maps are exactly the n × m matrices with entries in K.