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Mine a Million or The Business Game is a 1965 board game for 2-6 players [1] previously published by Waddingtons. The game models the economic business of mining tin and gaining profit by transporting it to markets. The "million" in the game's title refers to the target profit players must reach.
Belter: Mining the Asteroids, 2076 is a science fiction board game set in the Asteroid Belt in the year 2076. [1] Players take the role of miners ("belters") looking for strikes of tradeable goods such as ore, natural gas or antimatter. The game is a combination of economics, power politics, combat and movement mechanics. [2]
Starflight is a space exploration, combat, and trading role-playing video game created by Binary Systems and published by Electronic Arts in 1986. Originally developed for IBM PC compatibles, it was later ported to the Amiga, Atari ST, Mac, and Commodore 64. A fully revamped version of the game was released for the Genesis in 1991.
Sub-Terrania is a 1994 multidirectional shooter developed by Danish studio Zyrinx and published by Sega for the Mega Drive/Genesis. The game takes place in the future, where a deep-space mining colony has been invaded by an unknown alien race. The player assumes the role of a lone pilot who must defeat the alien forces and rescue the trapped ...
The Sega Genesis port of Zoom! received a mostly negative response from gamers and critics upon its release. Electronic Gaming Monthly gave the game an average of 3/10 with reviewers stating that the game looked 16-Bit, but delivered gameplay style similar to an Atari 2600 title. Commonly stated among reviewers were bad controls, repetitive ...
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Paul C. Schuytema for Compute! was positive to the game and called it "addicting". [2] In 1993, Computer Gaming World described Pirates! Gold as adding "three disks of graphical gold" to "a great game engine". The magazine stated that the game "has much to offer a new player and comes with the highest of recommendations", but warned those ...