Search results
Results from the WOW.Com Content Network
SimFarm: SimCity's Country Cousin is a video game in which players build and manage a virtual farm. It was developed by Maxis and released in 1993 as a spin-off of SimCity . The game included a teacher's guide to teaching with SimFarm with blackline masters to be photocopied for the class and a user manual.
Maxis is the creator of the best-selling PC game of all time, The Sims, and its sequel, The Sims 2. These three titles and their related products are the brand's most popular and successful lines. Most of the Maxis titles are simulation-based, though none are considered traditional simulations.
The Urbz 2 – A game intended to surpass The Urbz: Sims in the City, and turn it into a spinoff sub series to The Sims, but the project went through Development Hell after the original game failed to sell to expectations. It was in development first at Maxis for the PlayStation 2, Nintendo Gamecube and Xbox, before being sent over to ...
The former logo of Maxis, used until 2012 Will Wright, Maxis co-founder. Maxis was founded in 1987 by Will Wright and Jeff Braun to help publish SimCity on home computers. . Before then, the game was only available on a limited basis on the Commodore 64 due to few publishers showing any interest in porting a non-traditional game without definite "win" and "lose" condi
Main page; Contents; Current events; Random article; About Wikipedia; Contact us
SimPark is a 1996 video game by Maxis.The object of the game is to cultivate and manage a successful park.Similar to SimTown, it is targeted more towards children than the average player.
Farm life sims (also called farming sim or farm sim) are a subgenre of life simulation games which fuse social simulation, dating sim and farm simulation elements. The games generally feature a protagonist going out to a rural setting and taking upon a farm, oftentimes because of an inheritance from a deceased relative, or because of urban boredom.
In April 2021, the developers announced plans to launch a Kickstarter project later in the month to turn the demo into a full game. [12] On April 18, a Kickstarter project for the full version of the game was released under the name Friday Night Funkin': The Full Ass Game and reached its goal of $60,000 within hours. [17]