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  2. Texture atlas - Wikipedia

    en.wikipedia.org/wiki/Texture_atlas

    Practical Texture Atlases - A guide on using a texture atlas (and the pros and cons). A thousand ways to pack the bin - Review and benchmark of the different packing algorithms Sprite Sheets - Essential Facts Every Game Developer Should Know - Funny video explaining the benefits of using sprite sheets

  3. Godot (game engine) - Wikipedia

    en.wikipedia.org/wiki/Godot_(game_engine)

    The full release of the 4.0 update with Vulkan support occurred in 2023, as well as the arrival of the Godot engine on the Epic Games Store. The version on Epic is identical to others in terms of both content and licensing, with the storefront simply used as a means of distribution and for updating. [ 60 ]

  4. Roblox - Wikipedia

    en.wikipedia.org/wiki/Roblox

    Roblox is an online game platform and game creation system built around user-generated content and games, [1] [2] officially referred to as "experiences". [3] Games can be created by any user through the platform's game engine, Roblox Studio, [4] and then shared to and played by other players. [1]

  5. List of file formats - Wikipedia

    en.wikipedia.org/wiki/List_of_file_formats

    DDS – Almost every texture in the game uses this format. PAK – Stores environment data such as valid blocks. LOC – A locator. Locators allow the game to download content such as car skins from an external server. SCRIPT.TXT – Scripts for Maniaplanet such as menus and game modes. XML – ManiaLinks.

  6. Adobe Flash - Wikipedia

    en.wikipedia.org/wiki/Adobe_Flash

    Lightspark is a free and open-source SWF player that supports most of ActionScript 3.0 and has a Mozilla-compatible plug-in. [139] It will fall back on Gnash, a free SWF player supporting ActionScript 1.0 and 2.0 (AVM1) code. Lightspark supports OpenGL-based rendering for 3D content. The player is also compatible with H.264 Flash videos on YouTube.

  7. Template:Overlay - Wikipedia

    en.wikipedia.org/wiki/Template:Overlay

    While the template will handle missing set overlay values at the start, that is the first overlay item does not have to be overlay1, the template treats intermediate missing overlays as though they exist for column balancing, and it does not allow for any text wrapped new lines within an overlay item's text.

  8. Autostereogram - Wikipedia

    en.wikipedia.org/wiki/Autostereogram

    Wallpaper autostereogram/object array stereogram/texture offset stereogram; Wallpaper autostereogram is a single 2D image where recognizable patterns are repeated at various intervals to raise or lower each pattern's perceived 3D location in relation to the display surface. Despite the repetition, these are a type of single image autostereogram.

  9. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    For real-time rendering, this value (or more commonly the irradiance, which does not depend on local surface albedo) can be pre-computed and stored in a texture (called an irradiance map) or stored as vertex data for 3D models. This feature was used in architectural visualization software to allow real-time walk-throughs of a building interior ...