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Monster Hunter Rise [a] is a 2021 action role-playing game developed and published by Capcom for the Nintendo Switch.It was released worldwide in March 2021, with a Windows port released in January 2022 and ports for PlayStation 4, PlayStation 5, Xbox One, and Xbox Series X/S were released in January 2023.
The games feature a variety of different weapon classes, ranging from swords, hammers, and bows, with the most recent titles (Generations, World, and Rise) having a total of fourteen classes. [3] Each weapon class has a unique set of combat maneuvers and reflect a number of different play styles based on speed of attack, damage strength, range ...
RE Engine, also known as Reach for the Moon Engine, [1] [2] is a video game engine created by Capcom.Originally designed for Resident Evil 7: Biohazard, it has since been used in a variety of the company's games, such as Devil May Cry 5, Monster Hunter Rise and Street Fighter 6.
MT Framework is a game engine created by Capcom. "MT" stands for "Multi-Thread", "Meta Tools" and "Multi-Target". While initially MT Framework was intended to power 2006's Dead Rising and Lost Planet: Extreme Condition only, Capcom later decided for their internal development divisions to adopt it as their default engine.
Monster Hunter places the player in the role of an up-and-coming hunter who must accomplish various quests to achieve glory. Armors, weapons, and other items are created from the remains of slain monsters by carving off their horns, scales and bones, as well as from mining for ores in the field.
Monster Hunter: World is an action role-playing game played from a third-person perspective.Similar to previous games in the series, the player takes the role of a player-created character who travels to the "New World", an unpopulated landmass filled with monsters, to join the Research Commission that studies the land from their central command base of Astera.
Series executive producer Ryozo Tsujimoto stated that the idea for a role-playing video game in the Monster Hunter universe was a response to players' interests in the world's setting and livelihood of the monsters and that these concepts were thought of since 2010. The reasoning behind the switch from the Hunter role to a Rider one was to give ...
The game world features several biomes, each of which is a large open world for players to freely explore. In Wilds , players can seamlessly move between the larger world and their hunter village where they can cook food, replenish their supplies, and craft new gear.