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Fullbright (formerly The Fullbright Company) is an American indie video game developer based in Portland, Oregon, best known for its 2013 title Gone Home. Before forming Fullbright, Steve Gaynor, Johnnemann Nordhagen, and Karla Zimonja had worked together on Minerva's Den , the single-player expansion to BioShock 2 .
Lost Saga was a free-to-play 3D fighting game developed by I.O. Entertainment. The game featured characters from science fiction, culture, and real-world history, and offered players the ability to switch characters on the fly to improve gameplay, combinations, and the overall combat experience.
I.O. Entertainment's second game, Lost Saga was developed, and released independently on February 26, 2009, and continues to be updated as the source version of the game with occasional updates. On March 24, 2011, Joymax announced the acquisition of I.O. Entertainment .
Lost: Via Domus, marketed as Lost: The Video Game in Europe, is a video game based on the ABC television series Lost. The game was released for the Microsoft Windows operating system, and the Xbox 360 and PlayStation 3 video game consoles in February 2008, after the third season of the series. In Via Domus, players control Elliott Maslow, a ...
It was released on November 1, 2000, [9] and included in Half-Life 's version 1.1.1.0 update, released on June 12, 2002. [10] Ports of the game to OS X and Linux were released through Steam on August 1, 2013. [11] Science and Industry – A team-based multiplayer mod in which players take the roles of security guards at two competing research ...
To illustrate the point better, the Chinese version of the game doesn't even go by the name Lost Saga. I was angry with the vandal and proposed multiple solutions and even compromises, but yeah, I'm definitely a bad guy here, because I don't see no god damned report buttons.
Tacoma is an exploration game set aboard a seemingly-empty space station in 2088. The player-character, Amy, has an augmented reality (AR) device that allows her to review actions and conversations of the non-player characters that were part of a crew that had been aboard the station; these can be manipulated like a recording, fast-forwarding or rewinding as necessary.
Presented in both first and third-person perspectives, The Lost Crown is a point-and-click game, featuring puzzles, conversations, and inventory based interaction. The game follows the adventure of Nigel Danvers, as he wanders the harbor town of Saxton and the surrounding countryside, armed with a small arsenal of ghost-hunting gadgets.