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  2. Flipped classroom - Wikipedia

    en.wikipedia.org/wiki/Flipped_classroom

    Flipped classroom teaching at Clintondale High School in Michigan, United States. A flipped classroom is an instructional strategy and a type of blended learning.It aims to increase student engagement and learning by having pupils complete readings at home, and work on live problem-solving during class time. [1]

  3. Instructional scaffolding - Wikipedia

    en.wikipedia.org/wiki/Instructional_scaffolding

    Provide step-by-step instructions (i.e. illustrate steps to solving a mathematical problem) Encourage students to interact with a new problem or task (i.e. hands-on task that allows students to interact with materials and develop a "need to know") [44] Worked examples: A worked example is a step-by-step demonstration of a complex problem or ...

  4. Problem-posing education - Wikipedia

    en.wikipedia.org/wiki/Problem-posing_education

    One of the most influential models is the book Freire for the Classroom: A Sourcebook for Liberatory Teaching, edited by Ira Shor. When teachers implement problem-posing education in the classroom, they approach students as fellow learners and partners in dialogue (or dialoguers), which creates an atmosphere of hope, love, humility, and trust. [7]

  5. Three-part lesson - Wikipedia

    en.wikipedia.org/wiki/Three-part_lesson

    The role of the teacher is to "get students mentally prepared to work on the problem". [1] Marian Small, a proponent of a constructivist approach to mathematical instruction, provides an example of an inquiry-based question from which a three-part lesson could be created: "one bus has 47 students in it; another has 38. How many students are on ...

  6. Instructional design - Wikipedia

    en.wikipedia.org/wiki/Instructional_design

    Instructional design (ID), also known as instructional systems design and originally known as instructional systems development (ISD), is the practice of systematically designing, developing and delivering instructional materials and experiences, both digital and physical, in a consistent and reliable fashion toward an efficient, effective, appealing, engaging and inspiring acquisition of ...

  7. Project-based learning - Wikipedia

    en.wikipedia.org/wiki/Project-based_learning

    Problem-based learning is a similar pedagogic approach; however, problem-based approaches structure students' activities more by asking them to solve specific (open-ended) problems rather than relying on students to come up with their own problems in the course of completing a project. Another seemingly similar approach is quest-based learning ...

  8. Pedagogical pattern - Wikipedia

    en.wikipedia.org/wiki/Pedagogical_pattern

    A pedagogical pattern is the re-usable form of a solution to a problem or task in pedagogy, analogous to how a design pattern is the re-usable form of a solution to a design problem. Pedagogical patterns are used to document and share best practices of teaching. A network of interrelated pedagogical patterns is an example of a pattern language.

  9. Problem-based learning - Wikipedia

    en.wikipedia.org/wiki/Problem-based_learning

    Problem-based learning (PBL) is a teaching method in which students learn about a subject through the experience of solving an open-ended problem found in trigger material. The PBL process does not focus on problem solving with a defined solution, but it allows for the development of other desirable skills and attributes.

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