Search results
Results from the WOW.Com Content Network
Mana Khemia 2: Fall of Alchemy [a] is a role-playing video game developed by Japanese developer Gust Co. Ltd. for the PlayStation 2. A "Portable+" version for PlayStation Portable was released on 1 October 2009 (Japan only). The game is the direct sequel to Mana Khemia: Alchemists of Al-Revis, as well as the tenth installment to the Atelier series.
[6] [7] The games generally feature a turn-based combat system, [3] in which the items made through alchemy come into play, either to boost the character's abilities, or for offensive, defensive, or support items. The games' stories are typically light-hearted and humorous, often deriving conflict from a source other than an antagonist, and the ...
A video game walkthrough is a guide aimed towards improving a player's skill within a particular video game and often designed to assist players in completing either an entire video game or specific elements. Walkthroughs may alternatively be set up as a playthrough, where players record themselves playing through a game and upload or live ...
Described as role-playing-meets-simulation, [2] the game focuses much more heavily on world building and character interactions rather than battling. [3]The battle system is made of a basic turn-based combat featuring front-and-back positions that not only affect offense and defense, but change a character's special ability - usually from offensive to supportive, respectively.
Back to the Future: The Game - Episode 2: Telltale Games 2011 Adventure Commercial 10.5 or higher Back to the Future: The Game - Episode 3: Telltale Games 2011 Adventure Commercial 10.5 or higher Back to the Future: The Game - Episode 4: Telltale Games 2011 Adventure Commercial 10.5 or higher Back to the Future: The Game - Episode 5: Telltale ...
Atelier Sophie 2 uses the basic structure of the alchemy system from the previous Mysterious games, with new mechanics. [2] [3] The player discovers how to create new items by completing assignments on the "Recipe Tree," but the way the items are synthesized is always the same. It works in four stages: selecting the output, choosing the ...
The game is set in the small town of Kirchen Bell, a location with a warm atmosphere and occasional rainfall, during the dawning era of alchemy prior to it becoming a widespread art. [11] Within the outskirts lies an atelier studio run solely by a girl named Sophie, who has a mysterious power that allows her to combine items together to form ...
Tool-assisted speedruns are generally created with the goal of creating theoretically perfect playthroughs. This may include the fastest possible route to complete a game or showcasing new optimizations to existing world records. TAS requires research into the theoretical limits of the games and their respective competitive categories.