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The Interactive Mathematics Program (IMP) is a four-year, problem-based mathematics curriculum for high schools. It was one of several curricula funded by the National Science Foundation and designed around the 1989 National Council of Teachers of Mathematics (NCTM) standards .
Math Blaster! is a 1983 educational video game, and the first entry in the "Math Blaster" series within the Blaster Learning System created by Davidson & Associates. The game was developed by former educator Jan Davidson. [2] It would be revised and ported to newer hardware and operating systems, with enhanced versions rebranded as Math Blaster ...
All the games in this series are math and reading comprehension oriented educational adventure games aimed at younger children. Games in the treasure series all have the same three stage gameplay format where a special object, whose location can be deduced by answering questions, is needed to reach the next stage.
LibreTexts' current primary support is from the 2018 Open Textbook Pilot Program award from the Department of Education Organization Act. [7] [10] [5] [11] FIPSE [12] Other funding comes from the University of California Davis, the University of California Davis Library, [5] and the California State University System both through MERLOT and its Affordable Learning Solutions (AL$) program.
The Stacks Project is an open source collaborative mathematics textbook writing project with the aim to cover "algebraic stacks and the algebraic geometry needed to define them".
Google DeepMind says it has achieved a breakthrough in building an AI system that can handle complex mathematical problems.. The research division, which is part of Alphabet-owned Google ...
The Saxon Math 1 to Algebra 1/2 (the equivalent of a Pre-Algebra book) curriculum [3] is designed so that students complete assorted mental math problems, learn a new mathematical concept, practice problems relating to that lesson, and solve a variety of problems. Daily practice problems include relevant questions from the current day's lesson ...
Interactive geometry software (IGS) or dynamic geometry environments (DGEs) are computer programs which allow one to create and then manipulate geometric constructions, primarily in plane geometry. In most IGS, one starts construction by putting a few points and using them to define new objects such as lines , circles or other points.
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