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  2. C4 model - Wikipedia

    en.wikipedia.org/wiki/C4_model

    The C4 model was created by the software architect Simon Brown between 2006 and 2011 on the roots of Unified Modelling Language (UML) and the 4+1 architectural view model. The launch of an official website under a Creative Commons license [ 3 ] and an article [ 4 ] published in 2018 popularised the emerging technique.

  3. Microservices - Wikipedia

    en.wikipedia.org/wiki/Microservices

    It is common for microservices architectures to be adopted for cloud-native applications, serverless computing, and applications using lightweight container deployment. . According to Fowler, because of the large number (when compared to monolithic application implementations) of services, decentralized continuous delivery and DevOps with holistic service monitoring are necessary to ...

  4. Service locator pattern - Wikipedia

    en.wikipedia.org/wiki/Service_locator_pattern

    The service locator pattern is a design pattern used in software development to encapsulate the processes involved in obtaining a service with a strong abstraction layer. This pattern uses a central registry known as the "service locator", which on request returns the information necessary to perform a certain task. [ 1 ]

  5. OASIS TOSCA - Wikipedia

    en.wikipedia.org/wiki/OASIS_TOSCA

    Topology and Orchestration Specification for Cloud Applications (TOSCA) is an OASIS standard language to describe a topology of cloud based web services, their components, relationships, and the processes that manage them. [1] The TOSCA standard includes specifications of a file archive format called CSAR.

  6. Kubernetes - Wikipedia

    en.wikipedia.org/wiki/Kubernetes

    Thus, simply changing the labels of the pods or changing the label selectors on the service can be used to control which pods get traffic and which don't, which can be used to support various deployment patterns like blue–green deployments or A/B testing. This capability to dynamically control how services utilize implementing resources ...

  7. Domain-driven design - Wikipedia

    en.wikipedia.org/wiki/Domain-driven_design

    Domain-driven design (DDD) is a major software design approach, [1] focusing on modeling software to match a domain according to input from that domain's experts. [2] DDD is against the idea of having a single unified model; instead it divides a large system into bounded contexts, each of which have their own model.

  8. Software design pattern - Wikipedia

    en.wikipedia.org/wiki/Software_design_pattern

    In software engineering, a software design pattern or design pattern is a general, reusable solution to a commonly occurring problem in many contexts in software design. [1] A design pattern is not a rigid structure to be transplanted directly into source code.

  9. Design Patterns - Wikipedia

    en.wikipedia.org/wiki/Design_Patterns

    Design Patterns: Elements of Reusable Object-Oriented Software (1994) is a software engineering book describing software design patterns. The book was written by Erich Gamma , Richard Helm , Ralph Johnson , and John Vlissides , with a foreword by Grady Booch .