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In software engineering, a monolithic application is a single unified software application that is self-contained and independent from other applications, but typically lacks flexibility. [1] There are advantages and disadvantages of building applications in a monolithic style of software architecture , depending on requirements. [ 2 ]
Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation can be undertaken manually by the programmer or by an optimizing compiler.
In the C programming language, Duff's device is a way of manually implementing loop unrolling by interleaving two syntactic constructs of C: the do-while loop and a switch statement. Its discovery is credited to Tom Duff in November 1983, when Duff was working for Lucasfilm and used it to speed up a real-time animation program.
LOOP is a simple register language that precisely captures the primitive recursive functions. [1] The language is derived from the counter-machine model.Like the counter machines the LOOP language comprises a set of one or more unbounded registers, each of which can hold a single non-negative integer.
Loop-level parallelism is a form of parallelism in software programming that is concerned with extracting parallel tasks from loops. The opportunity for loop-level parallelism often arises in computing programs where data is stored in random access data structures .
Other systems instead lump these into a single "file system" command with an internal structure and command language of its own. (The PIP file copy program [6] found on operating systems like CP/M or RSX-11 is an example.) That approach is not necessarily worse or better, but it is certainly against the UNIX philosophy.
In computer programming, a loop counter is a control variable that controls the iterations of a loop (a computer programming language construct). It is so named because most uses of this construct result in the variable taking on a range of integer values in some orderly sequences (for example., starting at 0 and ending at 10 in increments of 1)
Typical loop scheduling methods are: static even scheduling: evenly divide loop iteration space into n chunks and assign each chunk to a processor; dynamic scheduling: a chunk of loop iteration is dispatched at runtime by an idle processor. When the chunk size is 1 iteration, it is also called self-scheduling.