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Medieval II: Total War is a strategy video game developed by the since-disbanded Australian branch of The Creative Assembly and published by Sega. [1] It was released for Microsoft Windows on 10 November 2006.
Medieval II: Total War Kingdoms is the expansion to the 2006 turn-based strategy PC game Medieval II: Total War. It was developed by Creative Assembly. The expansion was released on 28 August 2007 in North America and adds four campaigns.
It can for example allow for much higher muzzle velocities due to smaller lighter projectiles being fired from relatively larger propellant charges, [1] but it can also lower the cost of ammunition due to less material being used to produce the round compared to a full-caliber ammunition etc. Several methods exist for firing sub-caliber ammunition.
Medieval: Total War is a turn-based strategy and real-time tactics computer game developed by Creative Assembly and published by Activision. Set in the Middle Ages , it is the second game in the Total War series, following on from the 2000 title Shogun: Total War .
The mod won ModDB 2010 Mod of the Year awards for Best Original Art, [8] Best Singleplayer Mod [9] and Player's Choice Mod of the Year [10] categories, eventually winning 2nd place at the latter. Operation Black Mesa - An upcoming remake of the Half-Life expansion Opposing Force developed by Tripmine Studio.
Exactly the same answers as on Talk:Empire: Total War, we're not a game guide, a concise summary of the gameplay makes a quality article and Medieval 2 is a game; just because it's set in the past doesn't mean we need to write about the period its based upon.
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[34] [35] The 1.0 version was downloaded over 90,000 times in the six months following its release. [22] [33] This was followed by version 1.1, which was released in April 2008 [22] and included new battle map landscapes, new units, the addition of the Pahlavi voicemod and the inclusion of an introduction video for the Saka Rauka faction. [36]