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  2. Good Behavior Game - Wikipedia

    en.wikipedia.org/wiki/Good_Behavior_Game

    The Good Behavior Game (GBG) is a classroom management strategy used to increase self-regulation, group regulation and stimulate prosocial behavior among students while reducing problematic behavior. [1] Major research at Johns Hopkins Center for Prevention and Early Intervention has studied three cohorts of thousands of student, some of whom ...

  3. Cuisenaire rods - Wikipedia

    en.wikipedia.org/wiki/Cuisenaire_rods

    Cuisenaire rods. Cuisenaire rods are mathematics learning aids for pupils that provide an interactive, hands-on [1] way to explore mathematics and learn mathematical concepts, such as the four basic arithmetical operations, working with fractions and finding divisors. [2][3] In the early 1950s, Caleb Gattegno popularised this set of coloured ...

  4. BrainPop - Wikipedia

    en.wikipedia.org/wiki/BrainPop

    BrainPop - Wikipedia ... BrainPop

  5. The ClueFinders - Wikipedia

    en.wikipedia.org/wiki/The_ClueFinders

    The ClueFinders - Wikipedia ... The ClueFinders

  6. Fourth grade - Wikipedia

    en.wikipedia.org/wiki/Fourth_grade

    Fourth grade - Wikipedia ... Fourth grade

  7. JumpStart Adventures 4th Grade: Haunted Island - Wikipedia

    en.wikipedia.org/wiki/JumpStart_Adventures_4th...

    December 9, 1996. Genre (s) Educational / adventure. Mode (s) Single-player, 1st person, sandbox. JumpStart Adventures 4th Grade: Haunted Island is a personal computer game in Knowledge Adventure 's JumpStart series of educational software intended to teach a fourth grade curriculum. The game was released on December 2, 1996.

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