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Heroes of Might and Magic III: The Restoration of Erathia (commonly referred to as Heroes of Might & Magic 3, or Heroes 3, or abbreviated HoMM 3) is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999.
The Shadow of Death campaigns serve as a prequel to both Might and Magic VI: The Mandate of Heaven and Heroes III: The Restoration of Erathia. The storyline revolves around Sandro the Necromancer, who has recently arrived on the continent of Antagarich following the events of Heroes of Might and Magic II. Sandro begins a ten-year plot to ...
Only one of the six new campaigns available in Armageddon's Blade directly concerns the main storyline. The events of Armageddon's Blade follow on from the events of Might and Magic VII: For Blood and Honor, in which the player party frees Roland Ironfist from the Kreegan stronghold Colony Zod, defeating the Kreegans' king, Xenofex, in the process. [3]
A single-player campaign map of Antagarich as seen in Heroes III: Armageddon's Blade. Aside from Heroes of Might and Magic V, VI, and VII, the Heroes series take place in the same fictional universe as the Might and Magic series, and later Might and Magic installments heavily referenced the games, with some taking place on the same world.
The article title should reflect the precise title of the game, which in this case is "Heroes of Might and Magic III: The Restoration of Erathia," in the same way (for example) that the title of Coca-Cola reflects the official title of that product, as opposed to its more common, but technically less "correct," name of Coke.
As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All Chronicles games are based on a limited version of the Heroes of Might and Magic III game engine, although the ability to play scenario maps and ...
Some troops leave the battlefield injured. Others return from war with mental wounds. Yet many of the 2 million Iraq and Afghanistan veterans suffer from a condition the Defense Department refuses to acknowledge: Moral injury.
Buildings based on the graphics in Heroes of Might and Magic: A Strategic Quest. The second game is a mix of the first three Heroes with many graphics converted from Heroes of Might and Magic III, while gameplay functionality resembles a mix of Heroes I, II and III.