Search results
Results from the WOW.Com Content Network
Eleven new campaign heroes and two new artifacts – Armageddon's Blade and the Vial of Dragonblood – were introduced as well. Several new map objects, including special quest towers that only allow passage if the hero meets certain criteria defined by the author of the map, also appear here for the first time.
Heroes of Might and Magic III: The Restoration of Erathia (commonly referred to as Heroes of Might & Magic 3, or Heroes 3, or abbreviated HoMM 3) is a turn-based strategy game developed by Jon Van Caneghem through New World Computing originally released for Microsoft Windows by The 3DO Company in 1999.
A single-player campaign map of Antagarich as seen in Heroes III: Armageddon's Blade. Aside from Heroes of Might and Magic V , VI , and VII , the Heroes series take place in the same fictional universe as the Might and Magic series, and later Might and Magic installments heavily referenced the games, with some taking place on the same world.
The Shadow of Death can be installed alongside the first Heroes of Might and Magic III expansion pack, Armageddon's Blade.New features included in the Armageddon's Blade expansion (such as the Conflux town) are present in The Shadow of Death, but are designed to remain hidden and inaccessible unless certain files installed by Armageddon's Blade are detected in the game's directory.
[1] [2] 978-0-7869-5100-0: Eberron Campaign Guide ― July 2009: Guide for a dungeon master to run the Eberron setting under the 4th Edition Dungeons & Dragons rules, providing the campaign specific rules and details on the continent of Khorvaire and the rest of the world of Eberron. It is designed to be used with other Eberron products, but is ...
As part of that strategy, each installment of Chronicles was released as a low-cost episode containing a relatively short single-player campaign, and the difficulty level of each game was kept low. All Chronicles games are based on a limited version of the Heroes of Might and Magic III game engine, although the ability to play scenario maps and ...
Buildings based on the graphics in Heroes of Might and Magic: A Strategic Quest. The second game is a mix of the first three Heroes with many graphics converted from Heroes of Might and Magic III, while gameplay functionality resembles a mix of Heroes I, II and III.
The company announced that the game was "set to top the 100,000 mark in unit sales". [1] By October 1997, the combined sales of Heroes of Might and Magic, Heroes II and the Price of Loyalty expansion had surpassed 500,000 copies. [15] The series as a whole sold 1.5 million copies by December 1999. [16]