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Whereas the singleton allows only one instance of a class to be created, the multiton pattern allows for the controlled creation of multiple instances, which it manages through the use of a map. Rather than having a single instance per application (e.g. the java.lang.Runtime object in the Java programming language ) the multiton pattern instead ...
If an application requires multiple DAOs, the same create, read, update, and delete code may have to be written for each DAO. [5] Note that these disadvantages only appear when you have a separate DAO for each table and the SELECT query is prevented from accessing anything other than the target table.
In computer programming, a branch table or jump table is a method of transferring program control to another part of a program (or a different program that may have been dynamically loaded) using a table of branch or jump instructions. It is a form of multiway branch.
Multiway branch is the change to a program's control flow based upon a value matching a selected criteria. It is a form of conditional statement.A multiway branch is often the most efficient method of passing control to one of a set of program labels, especially if an index has been created beforehand from the raw data.
Scaffolding is a technique supported by some model–view–controller frameworks, in which the programmer can specify how the application database may be used.The compiler or framework uses this specification, together with pre-defined code templates, to generate the final code that the application can use to create, read, update and delete database entries, effectively treating the templates ...
This code then talks to database over the network. Type 3, the pure-java driver that talks with the server-side middleware that then talks to the database. Type 4, the pure-java driver that uses database native protocol. Note also a type called an internal JDBC driver - a driver embedded with JRE in Java-enabled SQL databases.
When doing symbolic programming from a formal mathematical specification the use of indirection can be quite helpful. To start with a simple example the variables x , y and z in an equation such as z = x 2 + y 2 {\textstyle z={\sqrt {x^{2}+y^{2}}}} can refer to any number.
The g++ compiler implements the multiple inheritance of the classes B1 and B2 in class D using two virtual method tables, one for each base class. (There are other ways to implement multiple inheritance, but this is the most common.) This leads to the necessity for "pointer fixups", also called thunks, when casting. Consider the following C++ code: