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Lodash is a JavaScript library that helps programmers write more concise and maintainable JavaScript. It can be broken down into several main areas: Utilities: for simplifying common programming tasks such as determining type as well as simplifying math operations.
In computer programming, lazy initialization is the tactic of delaying the creation of an object, the calculation of a value, or some other expensive process until the first time it is needed.
Unit is defined as a single behaviour exhibited by the system under test (SUT), usually corresponding to a requirement [definition needed].While it may imply that it is a function or a module (in procedural programming) or a method or a class (in object-oriented programming) it does not mean functions/methods, modules or classes always correspond to units.
In Java associative arrays are implemented as "maps", which are part of the Java collections framework. Since J2SE 5.0 and the introduction of generics into Java, collections can have a type specified; for example, an associative array that maps strings to strings might be specified as follows:
Matrix multiplication is an example of a 2-rank function, because it operates on 2-dimensional objects (matrices). Collapse operators reduce the dimensionality of an input data array by one or more dimensions. For example, summing over elements collapses the input array by 1 dimension.
Growable arrays (also called dynamic arrays) are generally more useful than VLAs because dynamic arrays can do everything VLAs can do, and also support growing the array at run-time. For this reason, many programming languages ( JavaScript , Java , Python , R , etc.) only support growable arrays.
The specific problem is: This article's reference section contains many footnotes, but lists no external references or sources. Please help improve this article if you can. ( June 2013 ) ( Learn how and when to remove this message )
Template metaprogramming – metaprogramming methods in which a compiler uses templates to generate temporary source code, which is merged by the compiler with the rest of the source code and then compiled; Reflective programming – metaprogramming methods in which a program modifies or extends itself