Search results
Results from the WOW.Com Content Network
Electronic controllers add greater flexibility in management of boost pressures, compared with the manual controllers. [2] The actuation of an electronic boost controller can be managed by one of two control systems: Open-loop is the simpler option, where control output is merely based on other inputs such as throttle angle and/or engine speed ...
Unlike the previous consoles which used actual game characters as mascots, for the TurboDuo marketing campaign TTI created a character called "Johnny Turbo". [4] Turbo, a superhero character, was the alter ego of Jonathan Brandstetter, who himself was based in part on real-life game developer and TurboDuo brand manager John C. Brandstetter.
The TurboGrafx-16, known as the PC Engine [a] outside North America, is a home video game console designed by Hudson Soft and sold by NEC Home Electronics.It was the first console marketed in the fourth generation, commonly known as the 16-bit era, however in actuality, the console has an 8-bit central processing unit (CPU) coupled with a 16-bit graphics processor, effectively making the claim ...
The Mini is half the size of the original TurboGrafx-16 video game console and can support two controllers (instead of one) out of the box. [1] It includes one full-size replica controller (that connects through USB, so that original controllers are incompatible), a USB-to-Micro-B power cable and an HDMI video cable.
By way of example, a 150 volt PV array connected to an MPPT charge controller can be used to charge a 24 or 48 volt battery. Higher array voltage means lower array current, so the savings in wiring costs can more than pay for the controller. [citation needed] Charge controllers may also monitor battery temperature to prevent overheating.
Its main upgrade is an additional video chip with its own video RAM, with a priority controller chip, which allows the output of both video chips to be combined in various ways. This gives the SuperGrafx twice as many on-screen sprites as the original PC Engine and support for two independently scrolling background layers opposed to the PC ...
The Turbo Touch 360 is a series of aftermarket third-party controllers made by Triax for the Nintendo Entertainment System, Super NES, and Sega Genesis (the latter version also being compatible with Atari and Commodore systems). The Turbo Touch 360 was first shown off at the International Consumer Electronics Show in late 1993, but the ...
Main page; Contents; Current events; Random article; About Wikipedia; Contact us; Donate; Pages for logged out editors learn more