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  2. Equations for a falling body - Wikipedia

    en.wikipedia.org/wiki/Equations_for_a_falling_body

    This velocity is the asymptotic limiting value of the acceleration process, because the effective forces on the body balance each other more and more closely as the terminal velocity is approached. In this example, a speed of 50 % of terminal velocity is reached after only about 3 seconds, while it takes 8 seconds to reach 90 %, 15 seconds to ...

  3. Fourth, fifth, and sixth derivatives of position - Wikipedia

    en.wikipedia.org/wiki/Fourth,_fifth,_and_sixth...

    Snap, [6] or jounce, [2] is the fourth derivative of the position vector with respect to time, or the rate of change of the jerk with respect to time. [4] Equivalently, it is the second derivative of acceleration or the third derivative of velocity, and is defined by any of the following equivalent expressions: = ȷ = = =.

  4. Acceleration - Wikipedia

    en.wikipedia.org/wiki/Acceleration

    Acceleration has the dimensions of velocity (L/T) divided by time, i.e. L T −2. The SI unit of acceleration is the metre per second squared (m s −2); or "metre per second per second", as the velocity in metres per second changes by the acceleration value, every second.

  5. Jerk (physics) - Wikipedia

    en.wikipedia.org/wiki/Jerk_(physics)

    Timing diagram over one revolution for angle, angular velocity, angular acceleration, and angular jerk. Consider a rigid body rotating about a fixed axis in an inertial reference frame. If its angular position as a function of time is θ(t), the angular velocity, acceleration, and jerk can be expressed as follows:

  6. Equations of motion - Wikipedia

    en.wikipedia.org/wiki/Equations_of_motion

    Kinematic quantities of a classical particle of mass m: position r, velocity v, acceleration a. From the instantaneous position r = r(t), instantaneous meaning at an instant value of time t, the instantaneous velocity v = v(t) and acceleration a = a(t) have the general, coordinate-independent definitions; [7]

  7. Acceleration (special relativity) - Wikipedia

    en.wikipedia.org/wiki/Acceleration_(special...

    In order to find out the transformation of three-acceleration, one has to differentiate the spatial coordinates and ′ of the Lorentz transformation with respect to and ′, from which the transformation of three-velocity (also called velocity-addition formula) between and ′ follows, and eventually by another differentiation with respect to and ′ the transformation of three-acceleration ...

  8. Motion graphs and derivatives - Wikipedia

    en.wikipedia.org/wiki/Motion_graphs_and_derivatives

    Since the velocity of the object is the derivative of the position graph, the area under the line in the velocity vs. time graph is the displacement of the object. (Velocity is on the y-axis and time on the x-axis. Multiplying the velocity by the time, the time cancels out, and only displacement remains.)

  9. Proper acceleration - Wikipedia

    en.wikipedia.org/wiki/Proper_acceleration

    Hence the change in proper-velocity w=dx/dτ is the integral of proper acceleration over map-time t i.e. Δw = αΔt for constant α. At low speeds this reduces to the well-known relation between coordinate velocity and coordinate acceleration times map-time, i.e. Δv=aΔt.