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  2. Attribution (marketing) - Wikipedia

    en.wikipedia.org/wiki/Attribution_(marketing)

    Attribution (marketing) In marketing, attribution, also known as multi-touch attribution (MTA), is the identification of a set of user actions ("events" or "touchpoints") that contribute to a desired outcome, and then the assignment of a value to each of these events. [1][2] Marketing attribution provides a level of understanding of what ...

  3. Rex Briggs - Wikipedia

    en.wikipedia.org/wiki/Rex_Briggs

    Different content and amplifications strategies are reviewed. Briggs' discusses his research findings on social media (the Momentum Effect) and the importance to marketers. Part 3 focuses on Marketing and Media Planning. The section starts with an audit of the brands current levels of advocacy and awareness, and the "big ideal" (or brand purpose).

  4. Multi-touch - Wikipedia

    en.wikipedia.org/wiki/Multi-touch

    In computing, multi-touch is technology which enables a touchpad or touchscreen to recognize more than one [7] [8] or more than two [9] points of contact with the surface. Apple popularized the term "multi-touch" in 2007 with which it implemented additional functionality, such as pinch to zoom or to activate certain subroutines attached to predefined gestures.

  5. Third-person effect - Wikipedia

    en.wikipedia.org/wiki/Third-person_effect

    Third-person effect. The third-person effect [1] hypothesis predicts that people tend to perceive that mass media messages have a greater effect on others than on themselves, based on personal biases. The third-person effect manifests itself through an individual's overestimation of the effect of a mass communicated message on the generalized ...

  6. Touchpoint - Wikipedia

    en.wikipedia.org/wiki/Touchpoint

    A touchpoint can be defined as any way consumers can interact with a business organization, whether person-to-person, through a website, an app or any form of communication ("Touchpoint Glossary", n.d.). When consumers connect with these touchpoints they can consider their perceptions of the business and form an opinion (Stein, & Ramaseshan, 2016).

  7. Marketing mix modeling - Wikipedia

    en.wikipedia.org/wiki/Marketing_mix_modeling

    Marketing mix modeling (MMM) is an analytical approach that uses historic information to quantify impact of marketing activities on sales. Example information that can be used are syndicated point-of-sale data (aggregated collection of product retail sales activity across a chosen set of parameters, like category of product or geographic market) and companies’ internal data.

  8. Media (communication) - Wikipedia

    en.wikipedia.org/wiki/Media_(communication)

    Media (communication) In communication, media (sing. medium) are the outlets or tools used to store and deliver semantic information or contained subject matter, described as content. [1][2] The term generally refers to components of the mass media communications industry, such as print media (publishing), news media, photography, cinema ...

  9. Social media - Wikipedia

    en.wikipedia.org/wiki/Social_media

    Social media allows for mass cultural exchange and intercultural communication, despite different ways of communicating in various cultures. [223] Social media has affected the way youth communicate, by introducing new forms of language. [224] Novel acronyms save time, as illustrated by "LOL", which is the ubiquitous shortcut for "laugh out loud".