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Arkanoid (1986) 2. Arkanoid: Revenge of Doh (1987) 3. Arkanoid Returns (1997) 1. Arkanoid. 2. Arkanoid II - Revenge of DOH. No difference 1. Ghosts'n Goblins (1985) 2. Ghouls'n Ghosts (1988) 1. Ghosts'n Goblins (1988) 2. Ghouls'n Ghosts (1989) More colours on Arcade Version 1. Golden Axe. 2. Golden Axe - The Revenge of Death Adder. Golden Axe ...
Krakout is a Breakout clone that was released for the ZX Spectrum, Amstrad CPC, BBC Micro, Commodore 64, Thomson computers and MSX platforms in 1987. One of the wave of enhanced Breakout variants to emerge in the wake of Arkanoid, its key distinctions are that gameplay is horizontal in layout, and that it allows the player to select the acceleration characteristics of the bat before playing.
Arkanoid [a] is a 1986 block breaker arcade game developed and published by Taito.In North America, it was published by Romstar.Controlling a paddle-like craft known as the Vaus, the player is tasked with clearing a formation of colorful blocks by deflecting a ball towards it without letting the ball leave the bottom edge of the playfield.
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Arkanoid: Doh It Again [a] is a Super NES and Windows [1] game. It was first released by Taito in Japan on the Super Famicom and Windows, while Nintendo published the Super NES version in Australia, the US, and the UK. [2] It is the third installment in the Arkanoid series after the original 1986 arcade game and its sequel Arkanoid: Revenge of Doh.
Arkanoid: Revenge of Doh (a.k.a. Arkanoid 2) is an arcade game released by Taito in 1987 as a sequel to Arkanoid. Plot. The mysterious enemy known as DOH has returned ...
Arkanoid Returns [a] is an arcade game released by Taito in February 1997 as part of the Arkanoid series. It is the fourth overall, and third to be released in arcades. The game was ported to the PlayStation later the same year, [1] with an updated home release being released afterwards titled Arkanoid R 2000.
Arkanoid Plus! features similar gameplay to the original Arkanoid.The player controls the spaceship "VAUS", from which a ball at the beginning of each round, and the player must then move the ship left and right to hit the ball and keep it in play as it bounces up, down and all around the screen smashing through and ricocheting off of the bricks it touches.