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A Savage Tale set in Wichita, Kansas, in which several people have fallen into comas, and the locals claim that the Devil is coming to claim their souls. The adventure was released as a free PDF and requires the Savage Worlds Horror Companion. 2011 Blood Drive 1: Bad Times on the Goodnight
The following is a listing of commercially released books from Pinnacle Entertainment Group and licensees for the Savage Worlds role-playing and miniatures game.This does not include various free downloads.
Savage Worlds is a role-playing game written by Shane Lacy Hensley and published by Pinnacle Entertainment Group.The game emphasizes speed of play and reduced preparation over realism or detail.
Among the most drastic changes to the basic Savage Worlds rules was "The Way of the Brave" rule, which revamped the way combat works in the system, making it more dangerous and deadly for characters and increasing the effectiveness of melee combat. This book also updated Fate Chips to work with the Savage Worlds system. This book marked a first ...
The original release, Weird War II: Blood on the Rhine was set during World War II, and utilized the D20 System. The second release, Tour of Darkness was set during the Vietnam War and employed the Savage Worlds rules set. [1] A third release, also for Savage Worlds, Necropolis was set in the future on a war-torn planet.
Eric L. Boyd has written articles and books for the Greyhawk setting, and has co-authored a number of Forgotten Realms campaign supplements. Some of his works include Demihuman Deities, (1998), Faiths and Pantheons (2002) with Erik Mona, and Serpent Kingdoms (2004) with Ed Greenwood and Darrin Drader.
Deborah Teramis Christian is an American author and game designer.She previously worked under the name Deborah Christian, but now prefers to be called by her middle name and uses her full name on book credits.
The Savage Coast is an adventure scenario in which the player characters travel the wilderness of the Orcs Head Peninsula on the region known as the Savage Coast. [1] In the safe, seaside town of Slagovich, the player characters set anchor and stay at the inn, where they hear stories of Orcs Head Peninsula. Lost cities full of hidden treasures ...
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