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  2. Homeworld (series) - Wikipedia

    en.wikipedia.org/wiki/Homeworld_(series)

    When Gearbox purchased the rights to Homeworld, it admitted that the studio had no long-term plan for the franchise. [9] Both Homeworld and Homeword 2 were remastered by Gearbox Software. The remastered version was released as Homeworld Remastered Collection in February 2015, though Cataclysm was not included as its source code was lost at that ...

  3. Homeworld: Cataclysm - Wikipedia

    en.wikipedia.org/wiki/Homeworld:_Cataclysm

    Homeworld: Cataclysm is a 2000 real-time strategy video game developed by Barking Dog Studios and published by Sierra Studios for Windows. It is the second entry in the Homeworld series and was originally developed as an expansion for Relic Entertainment 's Homeworld , but was ultimately released as a stand-alone sequel.

  4. Homeworld - Wikipedia

    en.wikipedia.org/wiki/Homeworld

    Homeworld is a real-time strategy video game developed by Relic Entertainment and published by Sierra Studios on September 28, 1999, for Windows.Set in space, the science fiction game follows the Kushan exiles of the planet Kharak after their home planet is destroyed by the Taiidan Empire in retaliation for developing hyperspace jump technology.

  5. Category:Homeworld (video game series) - Wikipedia

    en.wikipedia.org/wiki/Category:Homeworld_(video...

    Articles relating to the Homeworld series of computer games. Pages in category " Homeworld (video game series)" The following 7 pages are in this category, out of 7 total.

  6. Template:Homeworld - Wikipedia

    en.wikipedia.org/wiki/Template:Homeworld

    This template's initial visibility currently defaults to autocollapse, meaning that if there is another collapsible item on the page (a navbox, sidebar, or table with the collapsible attribute), it is hidden apart from its title bar; if not, it is fully visible.

  7. Homeworld 2 - Wikipedia

    en.wikipedia.org/wiki/Homeworld_2

    Homeworld 2 uses a proprietary scripting language, known as SCAR (SCripting At Relic) in addition to others. The SCAR language was created for the express purpose of coding in Homeworld 2 and deals mainly with events in the single-player campaign (zooming out with the camera, creating enemy ships, moving the player to the next level, etc.).

  8. Homeworld: Deserts of Kharak - Wikipedia

    en.wikipedia.org/wiki/Homeworld:_Deserts_of_Kharak

    At the time, Blackbird was developing a ground-based RTS game entitled Hardware: Shipbreakers, which was subsequently renamed Homeworld: Shipbreakers and announced as a prequel to Homeworld. [7] On December 16, 2015, the game was officially announced as Homeworld: Deserts of Kharak. [3] The game also became available for pre-order on Steam on ...

  9. To the Stars (trilogy) - Wikipedia

    en.wikipedia.org/wiki/To_the_Stars_(trilogy)

    Homeworld presents a dystopian world some centuries in the future; in response to the depletion of the world's natural resources and resulting social and environmental collapse, a ruthless totalitarian oligarchy has emerged, ruling over both Earth and the interstellar colonies that have been established.