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Display Stream Compression (DSC) is a VESA-developed video compression algorithm designed to enable increased display resolutions and frame rates over existing physical interfaces, and make devices smaller and lighter, with longer battery life. [1]
The concept of SSTV was introduced by Copthorne Macdonald [1] in 1957–58. [2] He developed the first SSTV system using an electrostatic monitor and a vidicon tube.It was deemed sufficient to use 120 lines and about 120 pixels per line to transmit a black-and-white still picture within a 3 kHz telephone channel.
Video fingerprinting or video hashing are a class of dimension reduction techniques [1] in which a system identifies, extracts and then summarizes characteristic components of a video as a unique or a set of multiple perceptual hashes or fingerprints, enabling that video to be uniquely identified.
Digital media playback of high-resolution 2K files has at least a 20-year history. Early video data storage units fed custom frame buffer systems with large memories. In early digital video units, the content was usually restricted to several minutes of material. Transfer of content between remote locations was slow and had limited capacity.