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  2. List of commercial failures in video games - Wikipedia

    en.wikipedia.org/wiki/List_of_commercial...

    As a hit-driven business, the great majority of the video game industry's software releases have been commercial disappointments.In the early 21st century, industry commentators made these general estimates: 10% of published games generated 90% of revenue; [1] that around 3% of PC games and 15% of console games have global sales of more than 100,000 units per year, with even this level ...

  3. Gold sink - Wikipedia

    en.wikipedia.org/wiki/Gold_sink

    Gold sink is an economic process by which a video game's ingame currency ('gold'), or any item that can be valued against it, is removed. This process is comparable to financial repression in real economies. Most commonly the genres are role-playing game or massively multiplayer online game.

  4. Inward investment - Wikipedia

    en.wikipedia.org/wiki/Inward_investment

    Inward investment creates jobs in an area and brings wealth into the economy. Some places do however attract inward investment due to their relative remoteness, for example a company wanting to recruit personnel with relatively common skills might deliberately relocate to an area where wage rates are relatively low, a factor that could arise ...

  5. Investment Opportunity Breakdown: Video Game Stocks - AOL

    www.aol.com/news/investment-opportunity...

    From 2011 to 2021, the U.S. video game market grew from $38.6 billion to $85.9 billion — that’s a compound annual growth rate (CAG Investment Opportunity Breakdown: Video Game Stocks Skip to ...

  6. Video Game or Investment Tool? New Apps Are Both

    www.aol.com/2015/02/16/video-game-investment-apps

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  7. GameStop short squeeze - Wikipedia

    en.wikipedia.org/wiki/GameStop_short_squeeze

    A GameStop store in 2014. GameStop, an American chain of brick-and-mortar video game stores, had struggled in the years leading up to the short squeeze due to competition from digital distribution services, as well as the economic effects of the COVID-19 pandemic, which reduced the number of people who shopped in-person.

  8. Internalization theory - Wikipedia

    en.wikipedia.org/wiki/Internalization_theory

    Internalization occurs only when firms perceive the benefits to exceed the costs. When internalization leads to foreign investment the firm may incur political and commercial risks due to unfamiliarity with the foreign environment. These are known as ‘costs of doing business abroad’, [5] arising from the ‘liability of foreignness’. [6]

  9. Impact of the COVID-19 pandemic on the video game industry

    en.wikipedia.org/wiki/Impact_of_the_COVID-19...

    Generally, sales of video games have increased as a result of stay-at-home and lockdown orders from the pandemic, as people turned to video games as a pastime. [1] The NPD Group reported that video game sales in North America in March 2020 were up 34% from those in March 2019, and video game hardware up by 63% – which included more than twice ...