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MAKE is an utility helping to serialized shell commands while stating the pre-required elements for each of these commands. As such, running a well conceived makefile allow to reproduce a complexe tree-like network of commands, in the right order, despite several starting points and bricks required for a final output or group of outputs.
In software development, Make is a command-line interface software tool that performs actions ordered by configured dependencies as defined in a configuration file called a makefile. It is commonly used for build automation to build executable code (such as a program or library) from source code.
The generated "Makefile.in"s are portable and compliant with the Makefile conventions in the GNU Coding Standards, and may be used by configure scripts to generate a working Makefile. [2] The Free Software Foundation maintains automake as one of the GNU programs, and as part of the GNU build system.
KDevelop has supported a variety of programming languages, including C, C++, Python, PHP, Java, Fortran, Ruby, Ada, Pascal, SQL, and Bash scripting. Supported build systems include GNU (automake), cmake, qmake, and make for custom projects (KDevelop does not destroy user Makefiles if they are used) and scripting projects which don't need one.
Makefiles, for example, specify dependencies in a declarative fashion, [7] but include an imperative list of actions to take as well. Similarly, yacc specifies a context free grammar declaratively, but includes code snippets from a host language, which is usually imperative (such as C ).
make menuconfig is a light load on system resources unlike make xconfig (uses Qt as of version 2.6.31.1, formerly Tk) or make gconfig, which utilizes GTK+. Instead of editing the .config by hand, make menuconfig shows the descriptions of each feature (by pressing the "Help" button while on a menu option), and adds some (primitive in version 2.6 ...
Buildroot is a set of Makefiles and patches that simplifies and automates the process of building a complete and bootable Linux environment for an embedded system, while using cross-compilation to allow building for multiple target platforms on a single Linux-based development system.
Ninja is a build system developed by Evan Martin, [4] a Google employee. Ninja has a focus on speed and it differs from other build systems in two major respects: it is designed to have its input files generated by a higher-level build system, and it is designed to run builds as fast as possible.