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Grand Theft Auto: Vice City is a 2002 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the fourth main game in the Grand Theft Auto series , following 2001's Grand Theft Auto III , and the sixth entry overall.
Title Release date(s) Developer(s) Publisher(s) 1000-nen Ōkoku: August 1986: LOG: LOG 177: September 1986: Macadamia Soft: dB-SOFT: 1942: 1987: Capcom: ASCII Corporation
Grand Theft Auto Double Pack was released in 2003 for the PlayStation 2 and Xbox, and includes both Grand Theft Auto III and Vice City. [34] Grand Theft Auto: The Trilogy is a compilation of III, Vice City, and San Andreas, and was first released in 2005 for the Xbox. [35]
Grand Theft Auto: The Trilogy – The Definitive Edition was developed by Grove Street Games [a] and published by Rockstar Games. [17] Under its former name War Drum Studios, Grove Street Games previously developed mobile versions of the trilogy, as well as the PlayStation 3 and Xbox 360 versions of San Andreas.
CrazyTalk is Reallusion's brand name for its 2D animation software. The product series includes CrazyTalk, a 2D facial animation software tool, and CrazyTalk Animator, a face and body 2D animation suite. CrazyTalk is a real-time, 2D animation and rendering software developed and marketed by Reallusion, which is mainly used to make 2D animated ...
In 2002, Thomas did a voice-over in the video game Grand Theft Auto: Vice City as Lance Vance, a supporting character who aids the game's protagonist, Tommy Vercetti, in several story missions while trying to avenge the death of his brother, Victor Vance, who was killed in a botched drug deal with Tommy at the beginning of the game. [12]
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Grand Theft Auto: Vice City Stories is a 2006 action-adventure game developed by Rockstar Leeds and Rockstar North, and published by Rockstar Games. The tenth entry in the Grand Theft Auto series, the game was initially released as a PlayStation Portable exclusive in October 2006. A PlayStation 2 port was released in March 2007.