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The actions a fish could take when it approached (or was approached by) another fish, animal, or object included: Attempting to eat the item; Attempting to chase away the item; Ignoring the item (by default when the player ran out of time in "Play for points") Making a "shallow escape" (heading for high water)
In its next stage, the Podfish, the Seaman is still fish-like in appearance and is similar to the Gillman but has gained frog-like legs. After mating, the male Podfish dies. The aquarium is also transformed into a terrarium: most of the water is gone, there is new land, and new breathable oxygen. The female then lays its eggs on the shore.
Insaniquarium is a 2001 virtual pets simulator video game, ... For example, guppies eat fish food bought by the player, and carnivores eat little guppies. [5]
El-Fish is a fish and fish-tank simulator and software toy developed by Russian game developer AnimaTek, with Maxis providing development advice. The game was published by Mindscape (v1.1) and later by Maxis (v1.1 + v1.2) in 1993 on 5 diskettes. Each fish in El-Fish has a unique Roe, similar to the genome.
In Feeding Frenzy, players control a hungry marine predator intent on munching as many other fish as possible.During the course of the game's 40 levels, they switch off between 5 marine animals, with the last eight levels having them play as Orville the Orca, and the last level being a 'boss battle' against the "Shark King", a great white shark.
The player is a fish who must eat smaller fishes in order to gain points and extra lives while avoiding enemies such as larger fishes, sharks, jellyfish, lobsters and crabs. After eating a certain number of fish, the player's fish grows in size and is thus able to eat a larger selection of fish.
In Webfishing, players control an anthropomorphic animal avatar in a 3D world to catch different types of fish. Catching fish earns the player cash, either by completing quests or selling the fish, which can be used to upgrade fishing gear or buy items used to customize the avatar. [4] The game has been favorably compared to the Animal Crossing ...
Most fishing games feature a wide variety of fisheries, game fish species, and tackles and other paraphernalia such as rods, baits/lures, reels and boats. The gameplay of fishing games usually revolves around acquiring/choosing adequate baits/lures, casting , hooksetting in reaction to on-screen signals, along with some sort of button pressing ...