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Figure drawings are projective diagnostic techniques in which an individual is instructed to draw a person, an object or a situation so that cognitive, interpersonal, or psychological functioning can be assessed. The Kinetic Family Drawing, developed in 1970 by Burns and Kaufman, requires the test-taker to draw a picture of his or her entire ...
The results are based on a psychodynamic interpretation of the details of the drawing, such as the size, shape and complexity of the facial features, clothing and background of the figure. As with other projective tests, the approach has very little demonstrated validity and there is evidence that therapists may attribute pathology to ...
Kinetic art is art from any medium that contains movement perceivable by the viewer or that depends on motion for its effects. Canvas paintings that extend the viewer's perspective of the artwork and incorporate multidimensional movement are the earliest examples of kinetic art. [ 1 ]
See Art periods for a chronological list.. This is a list of art movements in alphabetical order. These terms, helpful for curricula or anthologies, evolved over time to group artists who are often loosely related.
Gertrud Louise Goldschmidt (1 August 1912 – 17 September 1994), known as Gego, was a modern German-Venezuelan visual artist. [1] Gego is perhaps best known for her geometric and kinetic sculptures made in the 1960s and 1970s, which she described as "drawings without paper".
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Leonard Charles Huia Lye (/ l aɪ /; 5 July 1901 – 15 May 1980) was a New Zealand artist known primarily for his experimental films and kinetic sculpture.His films are held in archives including the New Zealand Film Archive, British Film Institute, Museum of Modern Art in New York City, and the Pacific Film Archive at University of California, Berkeley.
Leonardo da Vinci's Vitruvian Man (c. 1485) Accademia, Venice. Drawing is a visual art that uses an instrument to mark paper or another two-dimensional surface. The instruments used to make a drawing are pencils, crayons, pens with inks, brushes with paints, or combinations of these, and in more modern times, computer styluses with graphics tablets or gamepads in VR drawing software.