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I can't seem to find more 1x WW3 Games. As of currently there are 15 4xWW3 games, and only 2 almost-full 1x games. 1x Games are labeled as "Conflict of Nations game" and 4x games as "World War 3 (4x speed)". I would like to know why this is hapening. I cannot play 4x games as they require too much devotion to me.
Perhaps add a graded upkeep system where standing units in your home country cost less resources to keep. A stationary garrison at home would use little fuel or resources compared to one in the field. Once outside a home nation it could be linked negatively to morale. Fuel usage itself could be lost via a mechanism similar to attrition.
Game-play how to questions. Apr 3rd 2020 +1. Hi all, OK, I'm new here to the Conflict of Nations game community and game-concept. however, I'm a self-declared hardcore gamer, as such I don't think I'm new to this kind of a game geopolitical warlike conquering game, I have some extensive experience this type of games in the gender, like, but not ...
Just going to say if you pick a country that has only 3 cities i dont see you surviving past day 5 ingame( unless you use gold) True, those nations normally aren’t exactly the definition of viability, although in an exceptional breakout situation they can sometimes be used to great effect although to no credit of their own.
Many many games, dont fill up, stopping at some 62/64 or 63/64 or similar. One problem is that some countries are too weak to play them. Example is North Korea and South Korea, where both have 4 cities only, when having neighbours of China with 9 cities or Japan with 7 cities.
Small UX improvement - Add country names in Declaration of War news blurb Oct 31st 2020, 9:20pm With so many users in-game named "userXXXXXXX", it gets a bit confusing to see who is the aggressor.
Comrades, when I built a victor class submarine, or in other words an attack submarine, I immediately thought I could use a missile, as I researched and built conventional missiles as well, but when I clicked on missiles, it gave me 3 options, conventional, chemical or nuclear missiles, and said that I couldnt fire any because they hadnt been researched, even though I clearly researched and ...
Here is my idea of how it would go: -Min level 20 to trade resources, level 30 for units and warheads. This is the big one. Right off the bat, you cut off all the players who want to get a easy win by trading between two accounts. Level 20 takes some time to get to, and for many it will not be worth it.
Yeah Sim City is a long run game where just build cities; amusement parks; etc. So its some like to build more than fight type thing. Ive actually had coalition partners who didnt want to attack anyone because it was "mean" and didnt want to hurt another countries feelings....lol. And he was serious. was like WTF this is a "War" game.
i heard a ton of people saying pick a large country with a diverse amount of supplies, but when looking at a map, i noticed these countries are surounded by other countries. a lot of people in risk will go for the bigger territories because they offer more points.