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The High-Level Shader Language [1] or High-Level Shading Language [2] (HLSL) is a proprietary shading language developed by Microsoft for the Direct3D 9 API to augment the shader assembly language, and went on to become the required shading language for the unified shader model of Direct3D 10 and higher.
The new driver model requires the graphics hardware to have Shader Model 2.0 support at least, since the fixed function pipeline is now translated to 2.0 shaders. However, according to Microsoft as of 2009, only about 1–2 percent of the hardware running Windows Vista used the XDDM, [10] with the rest already WDDM capable.
Since the displays are not associated with each user, projection mapping scales naturally up to groups of users, allowing for collocated collaboration between users. Examples include shader lamps, mobile projectors, virtual tables, and smart projectors. Shader lamps mimic and augment reality by projecting imagery onto neutral objects.
The 2020s (pronounced "twenty-twenties" or "two thousand [and] twenties"; shortened to "the '20s" and also known as "The Twenties") is the current decade that began on 1 January 2020, and will end on 31 December 2029.
The union was voluntarily recognized by Ringer management four days later. [163] In February 2020, Spotify announced it was acquiring The Ringer, and inheriting the previously established union. [ 164 ] [ 165 ] A year later, in April 2021, writers and producers ratified their first collective agreement with Gimlet Media and Ringer.