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In video games using procedural world generation, the map seed is a (relatively) short number or text string which is used to procedurally create the game world ("map"). "). This means that while the seed-unique generated map may be many megabytes in size (often generated incrementally and virtually unlimited in potential size), it is possible to reset to the unmodified map, or the unmodified ...
The aim of WikiProject Maps is to improve the quality of maps across the Wikimedia Foundation. The Maps for Wikipedia page is an overview of different formats and tools for maps available on Wikipedia. The Map conventions page provides advice for creating and improving maps. The Map workshop page can be used to add your map requests and your ...
The customs territory of the United States includes the fifty states, the District of Columbia, and U.S Commonwealth of Puerto Rico. [9] The following dependent United States territories are outside the customs territory and most administer customs separately: [10] American Samoa - Government of American Samoa Guam - Government of Guam
An example of a readable book [b]. Each of the nine countries covered by the library, as well as Reporters without Borders, has an individual wing, containing a number of articles, [1] available in English and the original language the article was written in. [2] The texts within the library are contained in in-game book items, which can be opened and placed on stands to be read by multiple ...
Prior generation (means it has a successor), 2D grid-based system, optimized for outdoor not indoor maps Cube 2 Engine: C++: 2004 CubeScript Yes 3D Windows, Linux, macOS: Cube 2: Sauerbraten: zlib: Efficient 6-directional height map based geometry (versus traditional Polygon soup model), hence the name Cube, FPS engine Dagor Engine: C++: 2017 ...
Dymaxion map of the world with the 30 largest countries and territories by area. This is a list of the world's countries and their dependencies, ranked by total area, including land and water. This list includes entries that are not limited to those in the ISO 3166-1 standard, which covers sovereign states and dependent territories.
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The map–territory relation is the relationship between an object and a representation of that object, as in the relation between a geographical territory and a map of it. Mistaking the map for the territory is a logical fallacy that occurs when someone confuses the semantics of a term with what it represents.