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  2. Rendering (computer graphics) - Wikipedia

    en.wikipedia.org/wiki/Rendering_(computer_graphics)

    A distinction is made between real-time rendering, in which images are generated and displayed immediately (ideally fast enough to give the impression of motion or animation), and offline rendering (sometimes called pre-rendering) in which images, or film or video frames, are generated for later viewing. Offline rendering can use a slower and ...

  3. Non-photorealistic rendering - Wikipedia

    en.wikipedia.org/wiki/Non-photorealistic_rendering

    A normal shader (left) and an NPR shader using cel-shading (right). Non-photorealistic rendering (NPR) is an area of computer graphics that focuses on enabling a wide variety of expressive styles for digital art, in contrast to traditional computer graphics, which focuses on photorealism.

  4. 16K resolution - Wikipedia

    en.wikipedia.org/wiki/16K_resolution

    Example video in 16K (16000 × 9000 pixels) A VR video in 16K (16000 × 8000 pixels) 16K resolution is a display resolution with approximately 16,000 pixels horizontally. The most commonly discussed 16K resolution is 15360 × 8640, which doubles the pixel count of 8K UHD in each dimension, for a total of four times as many pixels. [1]

  5. Pillarbox - Wikipedia

    en.wikipedia.org/wiki/Pillarbox

    Some high-definition television networks and TV stations use "stylized pillarboxing", meaning they fill-in the blank areas on the sides with their HD logo or other still or motion graphics, when the program being shown is only available in 4:3 aspect ratio (standard definition).

  6. High-dynamic-range rendering - Wikipedia

    en.wikipedia.org/wiki/High-dynamic-range_rendering

    Video games and computer-generated movies and special effects benefit from this as it creates more realistic scenes than with more simplistic lighting models. HDRR was originally required to tone map the rendered image onto Standard Dynamic Range (SDR) displays, as the first HDR capable displays did not arrive until the 2010s.

  7. Visual effects - Wikipedia

    en.wikipedia.org/wiki/Visual_effects

    Optical effects (also called photographic effects) are techniques in which images or film frames are created photographically, either "in-camera" using multiple exposures, mattes, or the Schüfftan process or in post-production using an optical printer. An optical effect might place actors or sets against a different background.

  8. Image resolution - Wikipedia

    en.wikipedia.org/wiki/Image_resolution

    Film 35 mm film is scanned for release on DVD at 1080 or 2000 lines as of 2005. The actual resolution of 35 mm original camera negatives is the subject of much debate. Measured resolutions of negative film have ranged from 25–200 LP/mm, which equates to a range of 325 lines for 2-perf, to (theoretically) over 2300 lines for 4-perf shot on T ...

  9. 3D rendering - Wikipedia

    en.wikipedia.org/wiki/3D_rendering

    Modern 3D computer graphics rely heavily on a simplified reflection model called the Phong reflection model (not to be confused with Phong shading). In the refraction of light, an important concept is the refractive index ; in most 3D programming implementations, the term for this value is "index of refraction" (usually shortened to IOR).