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  2. Template (C++) - Wikipedia

    en.wikipedia.org/wiki/Template_(C++)

    Templates are a feature of the C++ programming language that allows functions and classes to operate with generic types. This allows a function or class declaration to reference via a generic variable another different class (built-in or newly declared data type ) without creating full declaration for each of these different classes.

  3. Expression templates - Wikipedia

    en.wikipedia.org/wiki/Expression_templates

    Expression templates thus allow programmers to bypass the normal order of evaluation of the C++ language and achieve optimizations such as loop fusion. Expression templates were invented independently by Todd Veldhuizen and David Vandevoorde; [2] [3] it was Veldhuizen who gave them their name. [3]

  4. Standard Template Library - Wikipedia

    en.wikipedia.org/wiki/Standard_Template_Library

    The Standard Template Library (STL) is a software library originally designed by Alexander Stepanov for the C++ programming language that influenced many parts of the C++ Standard Library. It provides four components called algorithms , containers , functions , and iterators .

  5. Function object - Wikipedia

    en.wikipedia.org/wiki/Function_object

    In computer programming, a function object [a] is a construct allowing an object to be invoked or called as if it were an ordinary function, usually with the same syntax (a function parameter that can also be a function). In some languages, particularly C++, function objects are often called functors (not related to the functional programming ...

  6. C++ - Wikipedia

    en.wikipedia.org/wiki/C++

    C++ templates enable generic programming. C++ supports function, class, alias, and variable templates. Templates may be parameterized by types, compile-time constants, and other templates. Templates are implemented by instantiation at compile-time. To instantiate a template, compilers substitute specific arguments for a template's parameters to ...

  7. Curiously recurring template pattern - Wikipedia

    en.wikipedia.org/wiki/Curiously_recurring...

    The curiously recurring template pattern (CRTP) is an idiom, originally in C++, in which a class X derives from a class template instantiation using X itself as a template argument. [1] More generally it is known as F-bound polymorphism , and it is a form of F -bounded quantification .

  8. Modern C++ Design - Wikipedia

    en.wikipedia.org/wiki/Modern_C++_Design

    Modern C++ Design: Generic Programming and Design Patterns Applied is a book written by Andrei Alexandrescu, published in 2001 by Addison-Wesley. It has been regarded as "one of the most important C++ books" by Scott Meyers. [1] The book makes use of and explores a C++ programming technique called template metaprogramming. While Alexandrescu ...

  9. Template metaprogramming - Wikipedia

    en.wikipedia.org/wiki/Template_metaprogramming

    The use of templates as a metaprogramming technique requires two distinct operations: a template must be defined, and a defined template must be instantiated.The generic form of the generated source code is described in the template definition, and when the template is instantiated, the generic form in the template is used to generate a specific set of source code.