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  2. Binomial heap - Wikipedia

    en.wikipedia.org/wiki/Binomial_heap

    A binomial heap is implemented as a set of binomial trees that satisfy the binomial heap properties: [1] Each binomial tree in a heap obeys the minimum-heap property: the key of a node is greater than or equal to the key of its parent. There can be at most one binomial tree for each order, including zero order.

  3. Heap (data structure) - Wikipedia

    en.wikipedia.org/wiki/Heap_(data_structure)

    Example of a binary max-heap with node keys being integers between 1 and 100. In computer science, a heap is a tree-based data structure that satisfies the heap property: In a max heap, for any given node C, if P is the parent node of C, then the key (the value) of P is greater than or equal to the key of C.

  4. Skew binomial heap - Wikipedia

    en.wikipedia.org/wiki/Skew_binomial_heap

    Skew binomial heap containing numbers 1 to 19, showing trees of ranks 0, 1, 2, and 3 constructed from various types of links Simple, type a skew, and type b skew links. A skew binomial heap is a forest of skew binomial trees, which are defined inductively: A skew binomial tree of rank 0 is a singleton node.

  5. Binary heap - Wikipedia

    en.wikipedia.org/wiki/Binary_heap

    Example of a complete binary max-heap Example of a complete binary min heap. A binary heap is a heap data structure that takes the form of a binary tree. Binary heaps are a common way of implementing priority queues. [1]: 162–163 The binary heap was introduced by J. W. J. Williams in 1964 as a data structure for implementing heapsort. [2]

  6. Mergeable heap - Wikipedia

    en.wikipedia.org/wiki/Mergeable_heap

    Examples of mergeable heap data structures include: Binomial heap; Fibonacci heap; Leftist tree; Pairing heap; Skew heap; A more complete list with performance comparisons can be found at Heap (data structure) § Comparison of theoretic bounds for variants. In most mergeable heap structures, merging is the fundamental operation on which others ...

  7. Jean Vuillemin - Wikipedia

    en.wikipedia.org/wiki/Jean_Vuillemin

    Vuillemin invented the binomial heap [2] and Cartesian tree data structures. [3] With Ron Rivest, he proved the Aanderaa–Rosenberg conjecture, according to which any deterministic algorithm that tests a nontrivial monotone property of graphs, using queries that test whether pairs of vertices are adjacent, must perform a quadratic number of adjacency queries. [4]

  8. Skew heap - Wikipedia

    en.wikipedia.org/wiki/Skew_heap

    A skew heap (or self-adjusting heap) is a heap data structure implemented as a binary tree. Skew heaps are advantageous because of their ability to merge more quickly than binary heaps. In contrast with binary heaps, there are no structural constraints, so there is no guarantee that the height of the tree is logarithmic. Only two conditions ...

  9. Broadcast (parallel pattern) - Wikipedia

    en.wikipedia.org/wiki/Broadcast_(parallel_pattern)

    A message [] of length should be distributed from one node to all other nodes.. is the time it takes to send one byte. . is the time it takes for a message to travel to another node, independent of its length. . Therefore, the time to send a package from one node to another is = +. [1]. is the number of nodes and the number of processors. . Binomial Tree Broadcast. Binomial Tree Broadcast ...